var lastLadderAnnouncedUser … var announceMu … const minimumReputationToAnnounce … func (c *UserCollection) AnnounceIfReputationBeaten(uid UserId, reptoAdd int) { … }
var lastLadderAnnouncedUser … var announceMu … const minimumReputationToAnnounce … func (c *UserCollection) AnnounceIfReputationBeaten(uid UserId, reptoAdd int) { … }