ratz/src/modules/championship/battle.go

type BarFight

var fightsMu

var activeChampionShipBattles

func beginFight(fight *BarFight) {}

func (f *BarFight) simulate() {}

func (f *BarFight) mainfightLoop() {}

func (f *BarFight) fightnotes() {}

// Determine Is X percent of Value
func toPercentOf(value int, isPercentOf int) int {}

// return X percent of Int
func getPercentOf(percent int, Of int) int {}