ratz/src/modules/championship/cheering.go

// BoostFighter with supporting words from the cheap seats!
func (f *BarFight) boostFighter(sender common.UserId, recipientid common.UserId) {}

func (rnd *fightRound) calculateCheerBoosts() {}

// boostFighterRep increases bonus rep or restores lost rep to a fighter
func (rnd *fightRound) boostFighterRep(fighter common.UserRecord) {}

// boostFighterRound is "tug of war" mode, drawing the resolution bar in the direction of the fighter's favor
func (rnd *fightRound) boostFighterRound(fighter common.UserRecord) {}