func (e *EpicJobRun) AverageTeamBonus() int { … }
func (e *EpicJobRun) pickTeamMemberToEliminate() (userAtRisk common.UserRecord) { … }
func (e *EpicJobRun) isTeamMemberEliminated(atRisk common.UserRecord) (survived bool) { … }
func (e *EpicJobRun) announceElimination(victim common.UserRecord, dmg int, crit bool) (report string) { … }
func (e *EpicJobRun) announceSurvival(user common.UserRecord) { … }
func (e *EpicJobRun) announceProgress() { … }
func (e *EpicJobRun) roundStatusReport(statusreport string) { … }