ratz/src/modules/armwrestling/round.go

type ArmWrestleChallenge

type armWrestleRound

func resolveFight(fight *ArmWrestleChallenge) {}

func determineStrength(competitor common.UserRecord) (strength int) {}

func (r *ArmWrestleChallenge) determineChallengerStrength() {}

func (r *ArmWrestleChallenge) determineDefenderStrength() {}

func (r *armWrestleRound) resolveRound() {}

func (r *armWrestleRound) determineWinnerDamage() {}

func (r *armWrestleRound) determineLoserDamage() {}