/**************************************************************************/ /* physics_server_2d_wrap_mt.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "physics_server_2d_wrap_mt.h" #include "core/os/os.h" void PhysicsServer2DWrapMT::_assign_mt_ids(WorkerThreadPool::TaskID p_pump_task_id) { … } void PhysicsServer2DWrapMT::_thread_exit() { … } void PhysicsServer2DWrapMT::_thread_loop() { … } /* EVENT QUEUING */ void PhysicsServer2DWrapMT::step(real_t p_step) { … } void PhysicsServer2DWrapMT::sync() { … } void PhysicsServer2DWrapMT::flush_queries() { … } void PhysicsServer2DWrapMT::end_sync() { … } void PhysicsServer2DWrapMT::init() { … } void PhysicsServer2DWrapMT::finish() { … } PhysicsServer2DWrapMT::PhysicsServer2DWrapMT(PhysicsServer2D *p_contained, bool p_create_thread) { … } PhysicsServer2DWrapMT::~PhysicsServer2DWrapMT() { … }