godot/editor/editor_build_profile.cpp

/**************************************************************************/
/*  editor_build_profile.cpp                                              */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "editor_build_profile.h"

#include "core/io/dir_access.h"
#include "core/io/json.h"
#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_property_name_processor.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/gui/editor_file_dialog.h"
#include "editor/themes/editor_scale.h"

const char *EditorBuildProfile::build_option_identifiers[BUILD_OPTION_MAX] =;

const bool EditorBuildProfile::build_option_disabled_by_default[BUILD_OPTION_MAX] =;

const bool EditorBuildProfile::build_option_disable_values[BUILD_OPTION_MAX] =;

const EditorBuildProfile::BuildOptionCategory EditorBuildProfile::build_option_category[BUILD_OPTION_MAX] =;

void EditorBuildProfile::set_disable_class(const StringName &p_class, bool p_disabled) {}

bool EditorBuildProfile::is_class_disabled(const StringName &p_class) const {}

void EditorBuildProfile::set_item_collapsed(const StringName &p_class, bool p_collapsed) {}

bool EditorBuildProfile::is_item_collapsed(const StringName &p_class) const {}

void EditorBuildProfile::set_disable_build_option(BuildOption p_build_option, bool p_disable) {}

void EditorBuildProfile::clear_disabled_classes() {}

bool EditorBuildProfile::is_build_option_disabled(BuildOption p_build_option) const {}

bool EditorBuildProfile::get_build_option_disable_value(BuildOption p_build_option) {}

void EditorBuildProfile::set_force_detect_classes(const String &p_classes) {}

String EditorBuildProfile::get_force_detect_classes() const {}

String EditorBuildProfile::get_build_option_name(BuildOption p_build_option) {}

String EditorBuildProfile::get_build_option_description(BuildOption p_build_option) {}

EditorBuildProfile::BuildOptionCategory EditorBuildProfile::get_build_option_category(BuildOption p_build_option) {}

String EditorBuildProfile::get_build_option_category_name(BuildOptionCategory p_build_option_category) {}

Error EditorBuildProfile::save_to_file(const String &p_path) {}

Error EditorBuildProfile::load_from_file(const String &p_path) {}

void EditorBuildProfile::_bind_methods() {}

EditorBuildProfile::EditorBuildProfile() {}

//////////////////////////

void EditorBuildProfileManager::_notification(int p_what) {}

void EditorBuildProfileManager::_profile_action(int p_action) {}

void EditorBuildProfileManager::_find_files(EditorFileSystemDirectory *p_dir, const HashMap<String, DetectedFile> &p_cache, HashMap<String, DetectedFile> &r_detected) {}

void EditorBuildProfileManager::_detect_classes() {}

void EditorBuildProfileManager::_action_confirm() {}

void EditorBuildProfileManager::_hide_requested() {}

void EditorBuildProfileManager::_fill_classes_from(TreeItem *p_parent, const String &p_class, const String &p_selected) {}

void EditorBuildProfileManager::_class_list_item_selected() {}

void EditorBuildProfileManager::_class_list_item_edited() {}

void EditorBuildProfileManager::_class_list_item_collapsed(Object *p_item) {}

void EditorBuildProfileManager::_update_edited_profile() {}

void EditorBuildProfileManager::_force_detect_classes_changed(const String &p_text) {}

void EditorBuildProfileManager::_import_profile(const String &p_path) {}

void EditorBuildProfileManager::_export_profile(const String &p_path) {}

Ref<EditorBuildProfile> EditorBuildProfileManager::get_current_profile() {}

EditorBuildProfileManager *EditorBuildProfileManager::singleton =;

void EditorBuildProfileManager::_bind_methods() {}

EditorBuildProfileManager::EditorBuildProfileManager() {}