/**************************************************************************/
/* Joystick.java */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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package org.godotengine.godot.input;
import android.util.SparseArray;
import java.util.ArrayList;
import java.util.List;
/**
* POJO class to represent a Joystick input device.
*/
class Joystick {
int device_id;
String name;
List<Integer> axes = new ArrayList<>();
protected boolean hasAxisHat = false;
/*
* Keep track of values so we can prevent flooding the engine with useless events.
*/
protected final SparseArray<Float> axesValues = new SparseArray<>(4);
protected int hatX;
protected int hatY;
}