godot/platform/android/java/app/config.gradle

ext.versions = [
    androidGradlePlugin: '8.2.0',
    compileSdk         : 34,
    // Also update 'platform/android/export/export_plugin.cpp#OPENGL_MIN_SDK_VERSION'
    minSdk             : 21,
    // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
    targetSdk          : 34,
    buildTools         : '34.0.0',
    kotlinVersion      : '1.9.20',
    fragmentVersion    : '1.7.1',
    nexusPublishVersion: '1.3.0',
    javaVersion        : JavaVersion.VERSION_17,
    // Also update 'platform/android/detect.py#get_ndk_version()' when this is updated.
    ndkVersion         : '23.2.8568313',
    splashscreenVersion: '1.0.1'

]

ext.getExportPackageName = { ->
    // Retrieve the app id from the project property set by the Godot build command.
    String appId = project.hasProperty("export_package_name") ? project.property("export_package_name") : ""
    // Check if the app id is valid, otherwise use the default.
    if (appId == null || appId.isEmpty()) {
        appId = "com.godot.game"
    }
    return appId
}

ext.getExportVersionCode = { ->
    String versionCode = project.hasProperty("export_version_code") ? project.property("export_version_code") : ""
    if (versionCode == null || versionCode.isEmpty()) {
        versionCode = "1"
    }
    try {
        return Integer.parseInt(versionCode)
    } catch (NumberFormatException ignored) {
        return 1
    }
}

ext.getExportVersionName = { ->
    String versionName = project.hasProperty("export_version_name") ? project.property("export_version_name") : ""
    if (versionName == null || versionName.isEmpty()) {
        versionName = "1.0"
    }
    return versionName
}

ext.getExportMinSdkVersion = { ->
    String minSdkVersion = project.hasProperty("export_version_min_sdk") ? project.property("export_version_min_sdk") : ""
    if (minSdkVersion == null || minSdkVersion.isEmpty()) {
        minSdkVersion = "$versions.minSdk"
    }
    try {
        return Integer.parseInt(minSdkVersion)
    } catch (NumberFormatException ignored) {
        return versions.minSdk
    }
}

ext.getExportTargetSdkVersion = { ->
    String targetSdkVersion = project.hasProperty("export_version_target_sdk") ? project.property("export_version_target_sdk") : ""
    if (targetSdkVersion == null || targetSdkVersion.isEmpty()) {
        targetSdkVersion = "$versions.targetSdk"
    }
    try {
        return Integer.parseInt(targetSdkVersion)
    } catch (NumberFormatException ignored) {
        return versions.targetSdk
    }
}

ext.getGodotEditorVersion = { ->
    String editorVersion = project.hasProperty("godot_editor_version") ? project.property("godot_editor_version") : ""
    if (editorVersion == null || editorVersion.isEmpty()) {
        // Try the library version first
        editorVersion = getGodotLibraryVersionName()

        if (editorVersion.isEmpty()) {
            // Fallback value.
            editorVersion = "custom_build"
        }
    }
    return editorVersion
}

ext.getGodotLibraryVersionCode = { ->
    String versionName = ""
    int versionCode = 1
    (versionName, versionCode) = getGodotLibraryVersion()
    return versionCode
}

ext.getGodotLibraryVersionName = { ->
    String versionName = ""
    int versionCode = 1
    (versionName, versionCode) = getGodotLibraryVersion()
    return versionName
}

ext.generateGodotLibraryVersion = { List<String> requiredKeys ->
    // Attempt to read the version from the `version.py` file.
    String libraryVersionName = ""
    int libraryVersionCode = 0

    File versionFile = new File("../../../version.py")
    if (versionFile.isFile()) {
        def map = [:]

        List<String> lines = versionFile.readLines()
        for (String line in lines) {
            String[] keyValue = line.split("=")
            String key = keyValue[0].trim()
            String value = keyValue[1].trim().replaceAll("\"", "")

            if (requiredKeys.contains(key)) {
                if (!value.isEmpty()) {
                    map[key] = value
                }
                requiredKeys.remove(key)
            }
        }

        if (requiredKeys.empty) {
            libraryVersionName = map.values().join(".")
            try {
                if (map.containsKey("status")) {
                    int statusCode = 0
                    String statusValue = map["status"]
                    if (statusValue == null) {
                        statusCode = 0
                    } else if (statusValue.startsWith("dev")) {
                        statusCode = 1
                    } else if (statusValue.startsWith("alpha")) {
                        statusCode = 2
                    } else if (statusValue.startsWith("beta")) {
                        statusCode = 3
                    } else if (statusValue.startsWith("rc")) {
                        statusCode = 4
                    } else if (statusValue.startsWith("stable")) {
                        statusCode = 5
                    } else {
                        statusCode = 0
                    }

                    libraryVersionCode = statusCode
                }

                if (map.containsKey("patch")) {
                    libraryVersionCode += Integer.parseInt(map["patch"]) * 10
                }

                if (map.containsKey("minor")) {
                    libraryVersionCode += (Integer.parseInt(map["minor"]) * 1000)
                }

                if (map.containsKey("major")) {
                    libraryVersionCode += (Integer.parseInt(map["major"]) * 100000)
                }
            } catch (NumberFormatException ignore) {
                libraryVersionCode = 1
            }
        }
    }

    if (libraryVersionName.isEmpty()) {
        // Fallback value in case we're unable to read the file.
        libraryVersionName = "custom_build"
    }

    if (libraryVersionCode == 0) {
        libraryVersionCode = 1
    }

    return [libraryVersionName, libraryVersionCode]
}

ext.getGodotLibraryVersion = { ->
    List<String> requiredKeys = ["major", "minor", "patch", "status", "module_config"]
    return generateGodotLibraryVersion(requiredKeys)
}

ext.getGodotPublishVersion = { ->
    List<String> requiredKeys = ["major", "minor", "patch", "status"]
    String versionName = ""
    int versionCode = 1
    (versionName, versionCode) = generateGodotLibraryVersion(requiredKeys)
    if (!versionName.endsWith("stable")) {
        versionName += "-SNAPSHOT"
    }
    return versionName
}

final String VALUE_SEPARATOR_REGEX = "\\|"

// get the list of ABIs the project should be exported to
ext.getExportEnabledABIs = { ->
    String enabledABIs = project.hasProperty("export_enabled_abis") ? project.property("export_enabled_abis") : ""
    if (enabledABIs == null || enabledABIs.isEmpty()) {
        enabledABIs = "armeabi-v7a|arm64-v8a|x86|x86_64|"
    }
    Set<String> exportAbiFilter = []
    for (String abi_name : enabledABIs.split(VALUE_SEPARATOR_REGEX)) {
        if (!abi_name.trim().isEmpty()){
            exportAbiFilter.add(abi_name)
        }
    }
    return exportAbiFilter
}

ext.getExportPath = {
    String exportPath = project.hasProperty("export_path") ? project.property("export_path") : ""
    if (exportPath == null || exportPath.isEmpty()) {
        exportPath = "."
    }
    return exportPath
}

ext.getExportFilename = {
    String exportFilename = project.hasProperty("export_filename") ? project.property("export_filename") : ""
    if (exportFilename == null || exportFilename.isEmpty()) {
        exportFilename = "godot_android"
    }
    return exportFilename
}

ext.getExportEdition = {
    String exportEdition = project.hasProperty("export_edition") ? project.property("export_edition") : ""
    if (exportEdition == null || exportEdition.isEmpty()) {
        exportEdition = "standard"
    }
    return exportEdition
}

ext.getExportBuildType = {
    String exportBuildType = project.hasProperty("export_build_type") ? project.property("export_build_type") : ""
    if (exportBuildType == null || exportBuildType.isEmpty()) {
        exportBuildType = "debug"
    }
    return exportBuildType
}

ext.getExportFormat = {
    String exportFormat = project.hasProperty("export_format") ? project.property("export_format") : ""
    if (exportFormat == null || exportFormat.isEmpty()) {
        exportFormat = "apk"
    }
    return exportFormat
}

/**
 * Parse the project properties for the 'plugins_maven_repos' property and return the list
 * of maven repos.
 */
ext.getGodotPluginsMavenRepos = { ->
    Set<String> mavenRepos = []

    // Retrieve the list of maven repos.
    if (project.hasProperty("plugins_maven_repos")) {
        String mavenReposProperty = project.property("plugins_maven_repos")
        if (mavenReposProperty != null && !mavenReposProperty.trim().isEmpty()) {
            for (String mavenRepoUrl : mavenReposProperty.split(VALUE_SEPARATOR_REGEX)) {
                mavenRepos += mavenRepoUrl.trim()
            }
        }
    }

    return mavenRepos
}

/**
 * Parse the project properties for the 'plugins_remote_binaries' property and return
 * it for inclusion in the build dependencies.
 */
ext.getGodotPluginsRemoteBinaries = { ->
    Set<String> remoteDeps = []

    // Retrieve the list of remote plugins binaries.
    if (project.hasProperty("plugins_remote_binaries")) {
        String remoteDepsList = project.property("plugins_remote_binaries")
        if (remoteDepsList != null && !remoteDepsList.trim().isEmpty()) {
            for (String dep: remoteDepsList.split(VALUE_SEPARATOR_REGEX)) {
                remoteDeps += dep.trim()
            }
        }
    }
    return remoteDeps
}

/**
 * Parse the project properties for the 'plugins_local_binaries' property and return
 * their binaries for inclusion in the build dependencies.
 */
ext.getGodotPluginsLocalBinaries = { ->
    Set<String> binDeps = []

    // Retrieve the list of local plugins binaries.
    if (project.hasProperty("plugins_local_binaries")) {
        String pluginsList = project.property("plugins_local_binaries")
        if (pluginsList != null && !pluginsList.trim().isEmpty()) {
            for (String plugin : pluginsList.split(VALUE_SEPARATOR_REGEX)) {
                binDeps += plugin.trim()
            }
        }
    }

    return binDeps
}

ext.getDebugKeystoreFile = { ->
    String keystoreFile = project.hasProperty("debug_keystore_file") ? project.property("debug_keystore_file") : ""
    if (keystoreFile == null || keystoreFile.isEmpty()) {
        keystoreFile = "."
    }
    return keystoreFile
}

ext.hasCustomDebugKeystore = { ->
    File keystoreFile = new File(getDebugKeystoreFile())
    return keystoreFile.isFile()
}

ext.getDebugKeystorePassword = { ->
    String keystorePassword = project.hasProperty("debug_keystore_password") ? project.property("debug_keystore_password") : ""
    if (keystorePassword == null || keystorePassword.isEmpty()) {
        keystorePassword = "android"
    }
    return keystorePassword
}

ext.getDebugKeyAlias = { ->
    String keyAlias = project.hasProperty("debug_keystore_alias") ? project.property("debug_keystore_alias") : ""
    if (keyAlias == null || keyAlias.isEmpty()) {
        keyAlias = "androiddebugkey"
    }
    return keyAlias
}

ext.getReleaseKeystoreFile = { ->
    String keystoreFile = project.hasProperty("release_keystore_file") ? project.property("release_keystore_file") : ""
    if (keystoreFile == null || keystoreFile.isEmpty()) {
        keystoreFile = "."
    }
    return keystoreFile
}

ext.getReleaseKeystorePassword = { ->
    String keystorePassword = project.hasProperty("release_keystore_password") ? project.property("release_keystore_password") : ""
    return keystorePassword
}

ext.getReleaseKeyAlias = { ->
    String keyAlias = project.hasProperty("release_keystore_alias") ? project.property("release_keystore_alias") : ""
    return keyAlias
}

ext.isAndroidStudio = { ->
    return project.hasProperty('android.injected.invoked.from.ide')
}

ext.shouldZipAlign = { ->
    String zipAlignFlag = project.hasProperty("perform_zipalign") ? project.property("perform_zipalign") : ""
    if (zipAlignFlag == null || zipAlignFlag.isEmpty()) {
        if (isAndroidStudio()) {
            zipAlignFlag = "true"
        } else {
            zipAlignFlag = "false"
        }
    }
    return Boolean.parseBoolean(zipAlignFlag)
}

ext.shouldSign = { ->
    String signFlag = project.hasProperty("perform_signing") ? project.property("perform_signing") : ""
    if (signFlag == null || signFlag.isEmpty()) {
        if (isAndroidStudio()) {
            signFlag = "true"
        } else {
            signFlag = "false"
        }
    }
    return Boolean.parseBoolean(signFlag)
}

ext.shouldNotStrip = { ->
    return isAndroidStudio() || project.hasProperty("doNotStrip")
}

/**
 * Whether to use the legacy convention of compressing all .so files in the APK.
 *
 * For more background, see:
 * - https://developer.android.com/build/releases/past-releases/agp-3-6-0-release-notes#extractNativeLibs
 * - https://stackoverflow.com/a/44704840
 */
ext.shouldUseLegacyPackaging = { ->
    int minSdk = getExportMinSdkVersion()
    if (minSdk < 23) {
        // Enforce the default behavior for compatibility with device running api < 23
        return true
    }

    String legacyPackagingFlag = project.hasProperty("compress_native_libraries") ? project.property("compress_native_libraries") : ""
    if (legacyPackagingFlag != null && !legacyPackagingFlag.isEmpty()) {
        return Boolean.parseBoolean(legacyPackagingFlag)
    }

    // Default behavior for minSdk >= 23
    return false
}

ext.getAddonsDirectory = { ->
    String addonsDirectory = project.hasProperty("addons_directory") ? project.property("addons_directory") : ""
    return addonsDirectory
}