godot/doc/classes/AnimationNodeTimeScale.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeTimeScale" inherits="AnimationNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		A time-scaling animation node used in [AnimationTree].
	</brief_description>
	<description>
		Allows to scale the speed of the animation (or reverse it) in any child [AnimationNode]s. Setting it to [code]0.0[/code] will pause the animation.
	</description>
	<tutorials>
		<link title="Using AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
		<link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/2748</link>
	</tutorials>
</class>