<?xml version="1.0" encoding="UTF-8" ?>
<class name="PanelContainer" inherits="Container" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A container that keeps its child controls within the area of a [StyleBox].
</brief_description>
<description>
A container that keeps its child controls within the area of a [StyleBox]. Useful for giving controls an outline.
</description>
<tutorials>
<link title="Using Containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
<link title="2D Role Playing Game (RPG) Demo">https://godotengine.org/asset-library/asset/2729</link>
</tutorials>
<members>
<member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" overrides="Control" enum="Control.MouseFilter" default="0" />
</members>
<theme_items>
<theme_item name="panel" data_type="style" type="StyleBox">
The style of [PanelContainer]'s background.
</theme_item>
</theme_items>
</class>