godot/doc/classes/FileSystemDock.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="FileSystemDock" inherits="VBoxContainer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Godot editor's dock for managing files in the project.
	</brief_description>
	<description>
		This class is available only in [EditorPlugin]s and can't be instantiated. You can access it using [method EditorInterface.get_file_system_dock].
		While [FileSystemDock] doesn't expose any methods for file manipulation, it can listen for various file-related signals.
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="add_resource_tooltip_plugin">
			<return type="void" />
			<param index="0" name="plugin" type="EditorResourceTooltipPlugin" />
			<description>
				Registers a new [EditorResourceTooltipPlugin].
			</description>
		</method>
		<method name="navigate_to_path">
			<return type="void" />
			<param index="0" name="path" type="String" />
			<description>
				Sets the given [param path] as currently selected, ensuring that the selected file/directory is visible.
			</description>
		</method>
		<method name="remove_resource_tooltip_plugin">
			<return type="void" />
			<param index="0" name="plugin" type="EditorResourceTooltipPlugin" />
			<description>
				Removes an [EditorResourceTooltipPlugin]. Fails if the plugin wasn't previously added.
			</description>
		</method>
	</methods>
	<signals>
		<signal name="display_mode_changed">
			<description>
				Emitted when the user switches file display mode or split mode.
			</description>
		</signal>
		<signal name="file_removed">
			<param index="0" name="file" type="String" />
			<description>
				Emitted when the given [param file] was removed.
			</description>
		</signal>
		<signal name="files_moved">
			<param index="0" name="old_file" type="String" />
			<param index="1" name="new_file" type="String" />
			<description>
				Emitted when a file is moved from [param old_file] path to [param new_file] path.
			</description>
		</signal>
		<signal name="folder_color_changed">
			<description>
				Emitted when folders change color.
			</description>
		</signal>
		<signal name="folder_moved">
			<param index="0" name="old_folder" type="String" />
			<param index="1" name="new_folder" type="String" />
			<description>
				Emitted when a folder is moved from [param old_folder] path to [param new_folder] path.
			</description>
		</signal>
		<signal name="folder_removed">
			<param index="0" name="folder" type="String" />
			<description>
				Emitted when the given [param folder] was removed.
			</description>
		</signal>
		<signal name="inherit">
			<param index="0" name="file" type="String" />
			<description>
				Emitted when a new scene is created that inherits the scene at [param file] path.
			</description>
		</signal>
		<signal name="instantiate">
			<param index="0" name="files" type="PackedStringArray" />
			<description>
				Emitted when the given scenes are being instantiated in the editor.
			</description>
		</signal>
		<signal name="resource_removed">
			<param index="0" name="resource" type="Resource" />
			<description>
				Emitted when an external [param resource] had its file removed.
			</description>
		</signal>
	</signals>
</class>