godot/doc/classes/ResourceImporterCSVTranslation.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceImporterCSVTranslation" inherits="ResourceImporter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Imports comma-separated values
	</brief_description>
	<description>
		Comma-separated values are a plain text table storage format. The format's simplicity makes it easy to edit in any text editor or spreadsheet software. This makes it a common choice for game localization.
		[b]Example CSV file:[/b]
		[codeblock lang=text]
		keys,en,es,ja
		GREET,"Hello, friend!","Hola, amigo!",こんにちは
		ASK,How are you?,Cómo está?,元気ですか
		BYE,Goodbye,Adiós,さようなら
		QUOTE,"""Hello"" said the man.","""Hola"" dijo el hombre.",「こんにちは」男は言いました
		[/codeblock]
	</description>
	<tutorials>
		<link title="Importing translations">$DOCS_URL/tutorials/assets_pipeline/importing_translations.html</link>
	</tutorials>
	<members>
		<member name="compress" type="bool" setter="" getter="" default="true">
			If [code]true[/code], creates an [OptimizedTranslation] instead of a [Translation]. This makes the resulting file smaller at the cost of a small CPU overhead.
		</member>
		<member name="delimiter" type="int" setter="" getter="" default="0">
			The delimiter to use in the CSV file. The default value matches the common CSV convention. Tab-separated values are sometimes called TSV files.
		</member>
	</members>
</class>