godot/doc/classes/VisualShaderNodeCurveTexture.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeCurveTexture" inherits="VisualShaderNodeResizableBase" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Performs a [CurveTexture] lookup within the visual shader graph.
	</brief_description>
	<description>
		Comes with a built-in editor for texture's curves.
	</description>
	<tutorials>
	</tutorials>
	<members>
		<member name="texture" type="CurveTexture" setter="set_texture" getter="get_texture">
			The source texture.
		</member>
	</members>
</class>