godot/doc/classes/LinkButton.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="LinkButton" inherits="BaseButton" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		A button that represents a link.
	</brief_description>
	<description>
		A button that represents a link. This type of button is primarily used for interactions that cause a context change (like linking to a web page).
		See also [BaseButton] which contains common properties and methods associated with this node.
	</description>
	<tutorials>
	</tutorials>
	<members>
		<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="0" />
		<member name="language" type="String" setter="set_language" getter="get_language" default="&quot;&quot;">
			Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
		</member>
		<member name="mouse_default_cursor_shape" type="int" setter="set_default_cursor_shape" getter="get_default_cursor_shape" overrides="Control" enum="Control.CursorShape" default="2" />
		<member name="structured_text_bidi_override" type="int" setter="set_structured_text_bidi_override" getter="get_structured_text_bidi_override" enum="TextServer.StructuredTextParser" default="0">
			Set BiDi algorithm override for the structured text.
		</member>
		<member name="structured_text_bidi_override_options" type="Array" setter="set_structured_text_bidi_override_options" getter="get_structured_text_bidi_override_options" default="[]">
			Set additional options for BiDi override.
		</member>
		<member name="text" type="String" setter="set_text" getter="get_text" default="&quot;&quot;">
			The button's text that will be displayed inside the button's area.
		</member>
		<member name="text_direction" type="int" setter="set_text_direction" getter="get_text_direction" enum="Control.TextDirection" default="0">
			Base text writing direction.
		</member>
		<member name="underline" type="int" setter="set_underline_mode" getter="get_underline_mode" enum="LinkButton.UnderlineMode" default="0">
			The underline mode to use for the text. See [enum LinkButton.UnderlineMode] for the available modes.
		</member>
		<member name="uri" type="String" setter="set_uri" getter="get_uri" default="&quot;&quot;">
			The [url=https://en.wikipedia.org/wiki/Uniform_Resource_Identifier]URI[/url] for this [LinkButton]. If set to a valid URI, pressing the button opens the URI using the operating system's default program for the protocol (via [method OS.shell_open]). HTTP and HTTPS URLs open the default web browser.
			[codeblocks]
			[gdscript]
			uri = "https://godotengine.org"  # Opens the URL in the default web browser.
			uri = "C:\SomeFolder"  # Opens the file explorer at the given path.
			uri = "C:\SomeImage.png"  # Opens the given image in the default viewing app.
			[/gdscript]
			[csharp]
			Uri = "https://godotengine.org"; // Opens the URL in the default web browser.
			Uri = "C:\SomeFolder"; // Opens the file explorer at the given path.
			Uri = "C:\SomeImage.png"; // Opens the given image in the default viewing app.
			[/csharp]
			[/codeblocks]
		</member>
	</members>
	<constants>
		<constant name="UNDERLINE_MODE_ALWAYS" value="0" enum="UnderlineMode">
			The LinkButton will always show an underline at the bottom of its text.
		</constant>
		<constant name="UNDERLINE_MODE_ON_HOVER" value="1" enum="UnderlineMode">
			The LinkButton will show an underline at the bottom of its text when the mouse cursor is over it.
		</constant>
		<constant name="UNDERLINE_MODE_NEVER" value="2" enum="UnderlineMode">
			The LinkButton will never show an underline at the bottom of its text.
		</constant>
	</constants>
	<theme_items>
		<theme_item name="font_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
			Default text [Color] of the [LinkButton].
		</theme_item>
		<theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0, 0, 0, 1)">
			Text [Color] used when the [LinkButton] is disabled.
		</theme_item>
		<theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
			Text [Color] used when the [LinkButton] is focused. Only replaces the normal text color of the button. Disabled, hovered, and pressed states take precedence over this color.
		</theme_item>
		<theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
			Text [Color] used when the [LinkButton] is being hovered.
		</theme_item>
		<theme_item name="font_hover_pressed_color" data_type="color" type="Color" default="Color(0, 0, 0, 1)">
			Text [Color] used when the [LinkButton] is being hovered and pressed.
		</theme_item>
		<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(0, 0, 0, 1)">
			The tint of text outline of the [LinkButton].
		</theme_item>
		<theme_item name="font_pressed_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
			Text [Color] used when the [LinkButton] is being pressed.
		</theme_item>
		<theme_item name="outline_size" data_type="constant" type="int" default="0">
			The size of the text outline.
			[b]Note:[/b] If using a font with [member FontFile.multichannel_signed_distance_field] enabled, its [member FontFile.msdf_pixel_range] must be set to at least [i]twice[/i] the value of [theme_item outline_size] for outline rendering to look correct. Otherwise, the outline may appear to be cut off earlier than intended.
		</theme_item>
		<theme_item name="underline_spacing" data_type="constant" type="int" default="2">
			The vertical space between the baseline of text and the underline.
		</theme_item>
		<theme_item name="font" data_type="font" type="Font">
			[Font] of the [LinkButton]'s text.
		</theme_item>
		<theme_item name="font_size" data_type="font_size" type="int">
			Font size of the [LinkButton]'s text.
		</theme_item>
		<theme_item name="focus" data_type="style" type="StyleBox">
			[StyleBox] used when the [LinkButton] is focused. The [theme_item focus] [StyleBox] is displayed [i]over[/i] the base [StyleBox], so a partially transparent [StyleBox] should be used to ensure the base [StyleBox] remains visible. A [StyleBox] that represents an outline or an underline works well for this purpose. To disable the focus visual effect, assign a [StyleBoxEmpty] resource. Note that disabling the focus visual effect will harm keyboard/controller navigation usability, so this is not recommended for accessibility reasons.
		</theme_item>
	</theme_items>
</class>