#include "rename_dialog.h"
#include "modules/modules_enabled.gen.h"
#ifdef MODULE_REGEX_ENABLED
#include "core/string/print_string.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/themes/editor_scale.h"
#include "modules/regex/regex.h"
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/control.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/label.h"
#include "scene/gui/option_button.h"
#include "scene/gui/separator.h"
#include "scene/gui/spin_box.h"
#include "scene/gui/tab_container.h"
RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor) { … }
void RenameDialog::_bind_methods() { … }
void RenameDialog::_update_substitute() { … }
void RenameDialog::_post_popup() { … }
void RenameDialog::_update_preview_int(int new_value) { … }
void RenameDialog::_update_preview(const String &new_text) { … }
String RenameDialog::_apply_rename(const Node *node, int count) { … }
String RenameDialog::_substitute(const String &subject, const Node *node, int count) { … }
void RenameDialog::_error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, bool p_editor_notify, ErrorHandlerType p_type) { … }
String RenameDialog::_regex(const String &pattern, const String &subject, const String &replacement) { … }
String RenameDialog::_postprocess(const String &subject) { … }
void RenameDialog::_iterate_scene(const Node *node, const Array &selection, int *counter) { … }
void RenameDialog::rename() { … }
void RenameDialog::reset() { … }
bool RenameDialog::_is_main_field(LineEdit *line_edit) { … }
void RenameDialog::_insert_text(const String &text) { … }
void RenameDialog::_features_toggled(bool pressed) { … }
#endif