godot/editor/export/editor_export_preset.cpp

/**************************************************************************/
/*  editor_export_preset.cpp                                              */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "editor_export.h"

#include "core/config/project_settings.h"

bool EditorExportPreset::_set(const StringName &p_name, const Variant &p_value) {}

bool EditorExportPreset::_get(const StringName &p_name, Variant &r_ret) const {}

void EditorExportPreset::_bind_methods() {}

String EditorExportPreset::_get_property_warning(const StringName &p_name) const {}

void EditorExportPreset::_get_property_list(List<PropertyInfo> *p_list) const {}

Ref<EditorExportPlatform> EditorExportPreset::get_platform() const {}

void EditorExportPreset::update_files() {}

void EditorExportPreset::update_value_overrides() {}

Vector<String> EditorExportPreset::get_files_to_export() const {}

Dictionary EditorExportPreset::get_customized_files() const {}

int EditorExportPreset::get_customized_files_count() const {}

void EditorExportPreset::set_customized_files(const Dictionary &p_files) {}

void EditorExportPreset::set_name(const String &p_name) {}

String EditorExportPreset::get_name() const {}

void EditorExportPreset::set_runnable(bool p_enable) {}

bool EditorExportPreset::is_runnable() const {}

void EditorExportPreset::set_advanced_options_enabled(bool p_enabled) {}

bool EditorExportPreset::are_advanced_options_enabled() const {}

void EditorExportPreset::set_dedicated_server(bool p_enable) {}

bool EditorExportPreset::is_dedicated_server() const {}

void EditorExportPreset::set_export_filter(ExportFilter p_filter) {}

EditorExportPreset::ExportFilter EditorExportPreset::get_export_filter() const {}

void EditorExportPreset::set_include_filter(const String &p_include) {}

String EditorExportPreset::get_include_filter() const {}

void EditorExportPreset::set_export_path(const String &p_path) {}

String EditorExportPreset::get_export_path() const {}

void EditorExportPreset::set_exclude_filter(const String &p_exclude) {}

String EditorExportPreset::get_exclude_filter() const {}

void EditorExportPreset::add_export_file(const String &p_path) {}

void EditorExportPreset::remove_export_file(const String &p_path) {}

bool EditorExportPreset::has_export_file(const String &p_path) {}

void EditorExportPreset::set_file_export_mode(const String &p_path, EditorExportPreset::FileExportMode p_mode) {}

EditorExportPreset::FileExportMode EditorExportPreset::get_file_export_mode(const String &p_path, EditorExportPreset::FileExportMode p_default) const {}

void EditorExportPreset::add_patch(const String &p_path, int p_at_pos) {}

void EditorExportPreset::set_patch(int p_index, const String &p_path) {}

String EditorExportPreset::get_patch(int p_index) {}

void EditorExportPreset::remove_patch(int p_index) {}

void EditorExportPreset::set_patches(const Vector<String> &p_patches) {}

Vector<String> EditorExportPreset::get_patches() const {}

void EditorExportPreset::set_custom_features(const String &p_custom_features) {}

String EditorExportPreset::get_custom_features() const {}

void EditorExportPreset::set_enc_in_filter(const String &p_filter) {}

String EditorExportPreset::get_enc_in_filter() const {}

void EditorExportPreset::set_enc_ex_filter(const String &p_filter) {}

String EditorExportPreset::get_enc_ex_filter() const {}

void EditorExportPreset::set_enc_pck(bool p_enabled) {}

bool EditorExportPreset::get_enc_pck() const {}

void EditorExportPreset::set_enc_directory(bool p_enabled) {}

bool EditorExportPreset::get_enc_directory() const {}

void EditorExportPreset::set_script_encryption_key(const String &p_key) {}

String EditorExportPreset::get_script_encryption_key() const {}

void EditorExportPreset::set_script_export_mode(int p_mode) {}

int EditorExportPreset::get_script_export_mode() const {}

Variant EditorExportPreset::get_or_env(const StringName &p_name, const String &p_env_var, bool *r_valid) const {}

_FORCE_INLINE_ bool _check_digits(const String &p_str) {}

String EditorExportPreset::get_version(const StringName &p_preset_string, bool p_windows_version) const {}

EditorExportPreset::EditorExportPreset() {}