godot/editor/export/editor_export_platform_extension.cpp

/**************************************************************************/
/*  editor_export_platform_extension.cpp                                  */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "editor_export_platform_extension.h"

void EditorExportPlatformExtension::_bind_methods() {}

void EditorExportPlatformExtension::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {}

bool EditorExportPlatformExtension::is_executable(const String &p_path) const {}

void EditorExportPlatformExtension::get_export_options(List<ExportOption> *r_options) const {}

bool EditorExportPlatformExtension::should_update_export_options() {}

bool EditorExportPlatformExtension::get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option) const {}

String EditorExportPlatformExtension::get_export_option_warning(const EditorExportPreset *p_preset, const StringName &p_name) const {}

String EditorExportPlatformExtension::get_os_name() const {}

String EditorExportPlatformExtension::get_name() const {}

Ref<Texture2D> EditorExportPlatformExtension::get_logo() const {}

bool EditorExportPlatformExtension::poll_export() {}

int EditorExportPlatformExtension::get_options_count() const {}

String EditorExportPlatformExtension::get_options_tooltip() const {}

Ref<ImageTexture> EditorExportPlatformExtension::get_option_icon(int p_index) const {}

String EditorExportPlatformExtension::get_option_label(int p_device) const {}

String EditorExportPlatformExtension::get_option_tooltip(int p_device) const {}

String EditorExportPlatformExtension::get_device_architecture(int p_device) const {}

void EditorExportPlatformExtension::cleanup() {}

Error EditorExportPlatformExtension::run(const Ref<EditorExportPreset> &p_preset, int p_device, BitField<EditorExportPlatform::DebugFlags> p_debug_flags) {}

Ref<Texture2D> EditorExportPlatformExtension::get_run_icon() const {}

bool EditorExportPlatformExtension::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug) const {}

bool EditorExportPlatformExtension::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug) const {}

bool EditorExportPlatformExtension::has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const {}

List<String> EditorExportPlatformExtension::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {}

Error EditorExportPlatformExtension::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, BitField<EditorExportPlatform::DebugFlags> p_flags) {}

Error EditorExportPlatformExtension::export_pack(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, BitField<EditorExportPlatform::DebugFlags> p_flags) {}

Error EditorExportPlatformExtension::export_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, BitField<EditorExportPlatform::DebugFlags> p_flags) {}

Error EditorExportPlatformExtension::export_pack_patch(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, const Vector<String> &p_patches, BitField<EditorExportPlatform::DebugFlags> p_flags) {}

Error EditorExportPlatformExtension::export_zip_patch(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, const Vector<String> &p_patches, BitField<EditorExportPlatform::DebugFlags> p_flags) {}

void EditorExportPlatformExtension::get_platform_features(List<String> *r_features) const {}

String EditorExportPlatformExtension::get_debug_protocol() const {}

EditorExportPlatformExtension::EditorExportPlatformExtension() {}

EditorExportPlatformExtension::~EditorExportPlatformExtension() {}