godot/thirdparty/vhacd/inc/vhacdVolume.h

/* Copyright (c) 2011 Khaled Mamou (kmamou at gmail dot com)
 All rights reserved.
 
 
 Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
 
 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
 
 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
 
 3. The names of the contributors may not be used to endorse or promote products derived from this software without specific prior written permission.
 
 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
#pragma once
#ifndef VHACD_VOLUME_H
#define VHACD_VOLUME_H
#include "vhacdMesh.h"
#include "vhacdVector.h"
#include <assert.h>

#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable:4456 4701)
#endif

namespace VHACD {

enum VOXEL_VALUE {};

struct Voxel {};

class PrimitiveSet {};

//!
class VoxelSet : public PrimitiveSet {};

struct Tetrahedron {};

//!
class TetrahedronSet : public PrimitiveSet {};

//!
class Volume {};
int32_t TriBoxOverlap(const Vec3<double>& boxcenter, const Vec3<double>& boxhalfsize, const Vec3<double>& triver0,
    const Vec3<double>& triver1, const Vec3<double>& triver2);
template <class T>
inline void ComputeAlignedPoint(const T* const points, const uint32_t idx, const Vec3<double>& barycenter,
    const double (&rot)[3][3], Vec3<double>& pt){};
template <>
inline void ComputeAlignedPoint<float>(const float* const points, const uint32_t idx, const Vec3<double>& barycenter, const double (&rot)[3][3], Vec3<double>& pt)
{}
template <>
inline void ComputeAlignedPoint<double>(const double* const points, const uint32_t idx, const Vec3<double>& barycenter, const double (&rot)[3][3], Vec3<double>& pt)
{}
template <class T>
void Volume::ComputeBB(const T* const points, const uint32_t stridePoints, const uint32_t nPoints,
    const Vec3<double>& barycenter, const double (&rot)[3][3])
{}
template <class T>
void Volume::Voxelize(const T* const points, const uint32_t stridePoints, const uint32_t nPoints,
    const int32_t* const triangles, const uint32_t strideTriangles, const uint32_t nTriangles,
    const size_t dim, const Vec3<double>& barycenter, const double (&rot)[3][3])
{}
}

#ifdef _MSC_VER
#pragma warning(pop)
#endif


#endif // VHACD_VOLUME_H