godot/thirdparty/graphite/src/UtfCodec.cpp

// SPDX-License-Identifier: MIT OR MPL-2.0 OR LGPL-2.1-or-later OR GPL-2.0-or-later
// Copyright 2010, SIL International, All rights reserved.

#include "inc/UtfCodec.h"
//using namespace graphite2;

namespace graphite2 {

}

usingnamespacegraphite2;

const int8 _utf_codec<8>::sz_lut[16] =;

const byte  _utf_codec<8>::mask_lut[5] =;