#pragma once #include "arithmetics.hpp" #include "Vector2.hpp" #include "BitmapRef.hpp" namespace msdfgen { template <typename T, int N> static void interpolate(T *output, const BitmapConstRef<T, N> &bitmap, Point2 pos) { … } }
#pragma once #include "arithmetics.hpp" #include "Vector2.hpp" #include "BitmapRef.hpp" namespace msdfgen { template <typename T, int N> static void interpolate(T *output, const BitmapConstRef<T, N> &bitmap, Point2 pos) { … } }