godot/thirdparty/embree/kernels/builders/primref.h

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0

#pragma once

#include "../common/default.h"

namespace embree
{
  /*! A primitive reference stores the bounds of the primitive and its ID. */
  struct __aligned(32) PrimRef 
  {};

  /*! fast exchange for PrimRefs */
  __forceinline void xchg(PrimRef& a, PrimRef& b)
  {}
  
  
  /************************************************************************************/
  /************************************************************************************/
  /************************************************************************************/
  /************************************************************************************/
  
  struct SubGridBuildData {};
}