godot/thirdparty/embree/kernels/geometry/primitive.h

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0

#pragma once

#include "../common/default.h"
#include "../common/scene.h"
#include "../../common/simd/simd.h"
#include "../builders/primref.h"
#include "../builders/primref_mb.h"

namespace embree
{
  struct PrimitiveType
  {};
  
  template<typename Primitive>
  struct PrimitivePointQuery1
  {};
}