godot/thirdparty/embree/kernels/geometry/trianglev_intersector.h

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0

#pragma once

#include "triangle.h"
#include "triangle_intersector_pluecker.h"
#include "triangle_intersector_moeller.h"
#include "triangle_intersector_woop.h"

namespace embree
{
  namespace isa
  {
    /*! Intersects M triangles with 1 ray */
    template<int M, bool filter>
    struct TriangleMvIntersector1Moeller
    {};


    template<int M, bool filter>
    struct TriangleMvIntersector1Woop
    {};


    /*! Intersects M triangles with K rays */
    template<int M, int K, bool filter>
    struct TriangleMvIntersectorKMoeller
    {};

    /*! Intersects M triangles with 1 ray */
    template<int M, bool filter>
    struct TriangleMvIntersector1Pluecker
    {};

    /*! Intersects M triangles with K rays */
    template<int M, int K, bool filter>
    struct TriangleMvIntersectorKPluecker
    {};
  }
}