/* * Agent.h * RVO2-3D Library * * Copyright 2008 University of North Carolina at Chapel Hill * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Please send all bug reports to <[email protected]>. * * The authors may be contacted via: * * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha * Dept. of Computer Science * 201 S. Columbia St. * Frederick P. Brooks, Jr. Computer Science Bldg. * Chapel Hill, N.C. 27599-3175 * United States of America * * <http://gamma.cs.unc.edu/RVO2/> */ /** * \file Agent.h * \brief Contains the Agent class. */ #ifndef RVO3D_AGENT_H_ #define RVO3D_AGENT_H_ #include <cstddef> #include <cstdint> #include <utility> #include <vector> #include "RVOSimulator3d.h" #include "Vector3.h" namespace RVO3D { /** * \brief Defines an agent in the simulation. */ class Agent3D { … }; } #endif /* RVO3D_AGENT_H_ */