godot/thirdparty/rvo2/rvo2_3d/KdTree3d.h

/*
 * KdTree.h
 * RVO2-3D Library
 *
 * Copyright 2008 University of North Carolina at Chapel Hill
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     https://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 * Please send all bug reports to <[email protected]>.
 *
 * The authors may be contacted via:
 *
 * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
 * Dept. of Computer Science
 * 201 S. Columbia St.
 * Frederick P. Brooks, Jr. Computer Science Bldg.
 * Chapel Hill, N.C. 27599-3175
 * United States of America
 *
 * <https://gamma.cs.unc.edu/RVO2/>
 */
/**
 * \file    KdTree.h
 * \brief   Contains the KdTree class.
 */
#ifndef RVO3D_KD_TREE_H_
#define RVO3D_KD_TREE_H_

#include <cstddef>
#include <vector>

#include "Vector3.h"

namespace RVO3D {
	class Agent3D;
	class RVOSimulator3D;

	/**
	 * \brief   Defines <i>k</i>d-trees for agents in the simulation.
	 */
	class KdTree3D {};
}

#endif /* RVO3D_KD_TREE_H_ */