godot/thirdparty/meshoptimizer/vfetchoptimizer.cpp

// This file is part of meshoptimizer library; see meshoptimizer.h for version/license details
#include "meshoptimizer.h"

#include <assert.h>
#include <string.h>

size_t meshopt_optimizeVertexFetchRemap(unsigned int* destination, const unsigned int* indices, size_t index_count, size_t vertex_count)
{}

size_t meshopt_optimizeVertexFetch(void* destination, unsigned int* indices, size_t index_count, const void* vertices, size_t vertex_count, size_t vertex_size)
{}