godot/thirdparty/basis_universal/transcoder/basisu_transcoder_uastc.h

// basisu_transcoder_uastc.h
#pragma once
#include "basisu_transcoder_internal.h"

namespace basist
{
	struct color_quad_u8
	{};

	const uint32_t TOTAL_UASTC_MODES =;
	const uint32_t UASTC_MODE_INDEX_SOLID_COLOR =;

	const uint32_t TOTAL_ASTC_BC7_COMMON_PARTITIONS2 =;
	const uint32_t TOTAL_ASTC_BC7_COMMON_PARTITIONS3 =;
	const uint32_t TOTAL_BC7_3_ASTC2_COMMON_PARTITIONS =;

	extern const uint8_t g_uastc_mode_weight_bits[TOTAL_UASTC_MODES];
	extern const uint8_t g_uastc_mode_weight_ranges[TOTAL_UASTC_MODES];
	extern const uint8_t g_uastc_mode_endpoint_ranges[TOTAL_UASTC_MODES];
	extern const uint8_t g_uastc_mode_subsets[TOTAL_UASTC_MODES];
	extern const uint8_t g_uastc_mode_planes[TOTAL_UASTC_MODES];
	extern const uint8_t g_uastc_mode_comps[TOTAL_UASTC_MODES];
	extern const uint8_t g_uastc_mode_has_etc1_bias[TOTAL_UASTC_MODES];
	extern const uint8_t g_uastc_mode_has_bc1_hint0[TOTAL_UASTC_MODES];
	extern const uint8_t g_uastc_mode_has_bc1_hint1[TOTAL_UASTC_MODES];
	extern const uint8_t g_uastc_mode_has_alpha[TOTAL_UASTC_MODES];
	extern const uint8_t g_uastc_mode_is_la[TOTAL_UASTC_MODES];

	struct astc_bc7_common_partition2_desc
	{};

	extern const astc_bc7_common_partition2_desc g_astc_bc7_common_partitions2[TOTAL_ASTC_BC7_COMMON_PARTITIONS2];

	struct bc73_astc2_common_partition_desc
	{};

	extern const bc73_astc2_common_partition_desc g_bc7_3_astc2_common_partitions[TOTAL_BC7_3_ASTC2_COMMON_PARTITIONS];

	struct astc_bc7_common_partition3_desc
	{};

	extern const astc_bc7_common_partition3_desc g_astc_bc7_common_partitions3[TOTAL_ASTC_BC7_COMMON_PARTITIONS3];

	extern const uint8_t g_astc_bc7_patterns2[TOTAL_ASTC_BC7_COMMON_PARTITIONS2][16];
	extern const uint8_t g_astc_bc7_patterns3[TOTAL_ASTC_BC7_COMMON_PARTITIONS3][16];
	extern const uint8_t g_bc7_3_astc2_patterns2[TOTAL_BC7_3_ASTC2_COMMON_PARTITIONS][16];

	extern const uint8_t g_astc_bc7_pattern2_anchors[TOTAL_ASTC_BC7_COMMON_PARTITIONS2][3];
	extern const uint8_t g_astc_bc7_pattern3_anchors[TOTAL_ASTC_BC7_COMMON_PARTITIONS3][3];
	extern const uint8_t g_bc7_3_astc2_patterns2_anchors[TOTAL_BC7_3_ASTC2_COMMON_PARTITIONS][3];

	extern const uint32_t g_uastc_mode_huff_codes[TOTAL_UASTC_MODES + 1][2];

	extern const uint8_t g_astc_to_bc7_partition_index_perm_tables[6][3];
	extern const uint8_t g_bc7_to_astc_partition_index_perm_tables[6][3]; // inverse of g_astc_to_bc7_partition_index_perm_tables

	extern const uint8_t* s_uastc_to_bc1_weights[6];

	uint32_t bc7_convert_partition_index_3_to_2(uint32_t p, uint32_t k);

	inline uint32_t astc_interpolate(uint32_t l, uint32_t h, uint32_t w, bool srgb)
	{}

	struct astc_block_desc
	{};

	const uint32_t BC7ENC_TOTAL_ASTC_RANGES =;

	// See tables 81, 93, 18.13.Endpoint Unquantization
	const uint32_t TOTAL_ASTC_RANGES =;
	extern const int g_astc_bise_range_table[TOTAL_ASTC_RANGES][3];

	struct astc_quant_bin
	{};

	extern astc_quant_bin g_astc_unquant[BC7ENC_TOTAL_ASTC_RANGES][256]; // [ASTC encoded endpoint index]

	int astc_get_levels(int range);
	bool astc_is_valid_endpoint_range(uint32_t range);
	uint32_t unquant_astc_endpoint(uint32_t packed_bits, uint32_t packed_trits, uint32_t packed_quints, uint32_t range);
	uint32_t unquant_astc_endpoint_val(uint32_t packed_val, uint32_t range);

	const uint8_t* get_anchor_indices(uint32_t subsets, uint32_t mode, uint32_t common_pattern, const uint8_t*& pPartition_pattern);

	// BC7
	const uint32_t BC7ENC_BLOCK_SIZE =;

	struct bc7_block
	{};

	struct bc7_optimization_results
	{};

	extern const uint32_t g_bc7_weights1[2];
	extern const uint32_t g_bc7_weights2[4];
	extern const uint32_t g_bc7_weights3[8];
	extern const uint32_t g_bc7_weights4[16];
	extern const uint32_t g_astc_weights4[16];
	extern const uint32_t g_astc_weights5[32];
	extern const uint32_t g_astc_weights_3levels[3];
	extern const uint8_t g_bc7_partition1[16];
	extern const uint8_t g_bc7_partition2[64 * 16];
	extern const uint8_t g_bc7_partition3[64 * 16];
	extern const uint8_t g_bc7_table_anchor_index_second_subset[64];
	extern const uint8_t g_bc7_table_anchor_index_third_subset_1[64];
	extern const uint8_t g_bc7_table_anchor_index_third_subset_2[64];
	extern const uint8_t g_bc7_num_subsets[8];
	extern const uint8_t g_bc7_partition_bits[8];
	extern const uint8_t g_bc7_color_index_bitcount[8];
	extern const uint8_t g_bc7_mode_has_p_bits[8];
	extern const uint8_t g_bc7_mode_has_shared_p_bits[8];
	extern const uint8_t g_bc7_color_precision_table[8];
	extern const int8_t g_bc7_alpha_precision_table[8];
	extern const uint8_t g_bc7_alpha_index_bitcount[8];

	inline bool get_bc7_mode_has_seperate_alpha_selectors(int mode) {}
	inline int get_bc7_color_index_size(int mode, int index_selection_bit) {}
	inline int get_bc7_alpha_index_size(int mode, int index_selection_bit) {}

	struct endpoint_err
	{};

	extern endpoint_err g_bc7_mode_6_optimal_endpoints[256][2]; // [c][pbit]
	const uint32_t BC7ENC_MODE_6_OPTIMAL_INDEX =;

	extern endpoint_err g_bc7_mode_5_optimal_endpoints[256]; // [c]
	const uint32_t BC7ENC_MODE_5_OPTIMAL_INDEX =;

	// Packs a BC7 block from a high-level description. Handles all BC7 modes.
	void encode_bc7_block(void* pBlock, const bc7_optimization_results* pResults);

	// Packs an ASTC block
	// Constraints: Always 4x4, all subset CEM's must be equal, only tested with LDR CEM's.
	bool pack_astc_block(uint32_t* pDst, const astc_block_desc* pBlock, uint32_t mode);

	void pack_astc_solid_block(void* pDst_block, const color32& color);

#ifdef _DEBUG
	int astc_compute_texel_partition(int seed, int x, int y, int z, int partitioncount, bool small_block);
#endif
		
	struct uastc_block
	{};

	struct unpacked_uastc_block
	{};

	color32 apply_etc1_bias(const color32 &block_color, uint32_t bias, uint32_t limit, uint32_t subblock);
	
	struct decoder_etc_block;
	struct eac_block;
		
	bool unpack_uastc(uint32_t mode, uint32_t common_pattern, const color32& solid_color, const astc_block_desc& astc, color32* pPixels, bool srgb);
	bool unpack_uastc(const unpacked_uastc_block& unpacked_blk, color32* pPixels, bool srgb);

	bool unpack_uastc(const uastc_block& blk, color32* pPixels, bool srgb);
	bool unpack_uastc(const uastc_block& blk, unpacked_uastc_block& unpacked, bool undo_blue_contract, bool read_hints = true);

	bool transcode_uastc_to_astc(const uastc_block& src_blk, void* pDst);

	bool transcode_uastc_to_bc7(const unpacked_uastc_block& unpacked_src_blk, bc7_optimization_results& dst_blk);
	bool transcode_uastc_to_bc7(const uastc_block& src_blk, bc7_optimization_results& dst_blk);
	bool transcode_uastc_to_bc7(const uastc_block& src_blk, void* pDst);

	void transcode_uastc_to_etc1(unpacked_uastc_block& unpacked_src_blk, color32 block_pixels[4][4], void* pDst);
	bool transcode_uastc_to_etc1(const uastc_block& src_blk, void* pDst);
	bool transcode_uastc_to_etc1(const uastc_block& src_blk, void* pDst, uint32_t channel);

	void transcode_uastc_to_etc2_eac_a8(unpacked_uastc_block& unpacked_src_blk, color32 block_pixels[4][4], void* pDst);
	bool transcode_uastc_to_etc2_rgba(const uastc_block& src_blk, void* pDst);

	// Packs 16 scalar values to BC4. Same PSNR as stb_dxt's BC4 encoder, around 13% faster.
	void encode_bc4(void* pDst, const uint8_t* pPixels, uint32_t stride);
	
	void encode_bc1_solid_block(void* pDst, uint32_t fr, uint32_t fg, uint32_t fb);

	enum
	{};
	void encode_bc1(void* pDst, const uint8_t* pPixels, uint32_t flags);
	
	// Alternate PCA-free encoder, around 15% faster, same (or slightly higher) avg. PSNR
	void encode_bc1_alt(void* pDst, const uint8_t* pPixels, uint32_t flags);

	void transcode_uastc_to_bc1_hint0(const unpacked_uastc_block& unpacked_src_blk, void* pDst);
	void transcode_uastc_to_bc1_hint1(const unpacked_uastc_block& unpacked_src_blk, const color32 block_pixels[4][4], void* pDst, bool high_quality);

	bool transcode_uastc_to_bc1(const uastc_block& src_blk, void* pDst, bool high_quality);
	bool transcode_uastc_to_bc3(const uastc_block& src_blk, void* pDst, bool high_quality);
	bool transcode_uastc_to_bc4(const uastc_block& src_blk, void* pDst, bool high_quality, uint32_t chan0);
	bool transcode_uastc_to_bc5(const uastc_block& src_blk, void* pDst, bool high_quality, uint32_t chan0, uint32_t chan1);

	bool transcode_uastc_to_etc2_eac_r11(const uastc_block& src_blk, void* pDst, bool high_quality, uint32_t chan0);
	bool transcode_uastc_to_etc2_eac_rg11(const uastc_block& src_blk, void* pDst, bool high_quality, uint32_t chan0, uint32_t chan1);

	bool transcode_uastc_to_pvrtc1_4_rgb(const uastc_block* pSrc_blocks, void* pDst_blocks, uint32_t num_blocks_x, uint32_t num_blocks_y, bool high_quality, bool from_alpha);
	bool transcode_uastc_to_pvrtc1_4_rgba(const uastc_block* pSrc_blocks, void* pDst_blocks, uint32_t num_blocks_x, uint32_t num_blocks_y, bool high_quality);
		
	// uastc_init() MUST be called before using this module.
	void uastc_init();

} // namespace basist