// basisu_basis_file.cpp // Copyright (C) 2019-2021 Binomial LLC. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "basisu_basis_file.h" #include "../transcoder/basisu_transcoder.h" // The output file version. Keep in sync with BASISD_SUPPORTED_BASIS_VERSION. #define BASIS_FILE_VERSION … namespace basisu { void basisu_file::create_header(const basisu_backend_output &encoder_output, basist::basis_texture_type tex_type, uint32_t userdata0, uint32_t userdata1, bool y_flipped, uint32_t us_per_frame) { … } bool basisu_file::create_image_descs(const basisu_backend_output &encoder_output) { … } void basisu_file::create_comp_data(const basisu_backend_output &encoder_output) { … } void basisu_file::fixup_crcs() { … } bool basisu_file::init(const basisu_backend_output &encoder_output, basist::basis_texture_type tex_type, uint32_t userdata0, uint32_t userdata1, bool y_flipped, uint32_t us_per_frame) { … } } // namespace basisu