godot/thirdparty/msdfgen/core/equation-solver.cpp


#include "equation-solver.h"

#define _USE_MATH_DEFINES
#include <cmath>

namespace msdfgen {

int solveQuadratic(double x[2], double a, double b, double c) {}

static int solveCubicNormed(double x[3], double a, double b, double c) {}

int solveCubic(double x[3], double a, double b, double c, double d) {}

}