godot/thirdparty/msdfgen/core/contour-combiners.cpp


#include "contour-combiners.h"

#include <cfloat>
#include "arithmetics.hpp"

namespace msdfgen {

static void initDistance(double &distance) {}

static void initDistance(MultiDistance &distance) {}

static double resolveDistance(double distance) {}

static double resolveDistance(const MultiDistance &distance) {}

template <class EdgeSelector>
SimpleContourCombiner<EdgeSelector>::SimpleContourCombiner(const Shape &shape) {}

template <class EdgeSelector>
void SimpleContourCombiner<EdgeSelector>::reset(const Point2 &p) {}

template <class EdgeSelector>
EdgeSelector &SimpleContourCombiner<EdgeSelector>::edgeSelector(int) {}

template <class EdgeSelector>
typename SimpleContourCombiner<EdgeSelector>::DistanceType SimpleContourCombiner<EdgeSelector>::distance() const {}

template class SimpleContourCombiner<TrueDistanceSelector>;
template class SimpleContourCombiner<PseudoDistanceSelector>;
template class SimpleContourCombiner<MultiDistanceSelector>;
template class SimpleContourCombiner<MultiAndTrueDistanceSelector>;

template <class EdgeSelector>
OverlappingContourCombiner<EdgeSelector>::OverlappingContourCombiner(const Shape &shape) {}

template <class EdgeSelector>
void OverlappingContourCombiner<EdgeSelector>::reset(const Point2 &p) {}

template <class EdgeSelector>
EdgeSelector &OverlappingContourCombiner<EdgeSelector>::edgeSelector(int i) {}

template <class EdgeSelector>
typename OverlappingContourCombiner<EdgeSelector>::DistanceType OverlappingContourCombiner<EdgeSelector>::distance() const {}

template class OverlappingContourCombiner<TrueDistanceSelector>;
template class OverlappingContourCombiner<PseudoDistanceSelector>;
template class OverlappingContourCombiner<MultiDistanceSelector>;
template class OverlappingContourCombiner<MultiAndTrueDistanceSelector>;

}