godot/thirdparty/msdfgen/core/shape-description.cpp


#define _CRT_SECURE_NO_WARNINGS
#include "shape-description.h"

namespace msdfgen {

int readCharF(FILE *input) {}

int readCharS(const char **input) {}

int readCoordF(FILE *input, Point2 &coord) {}

int readCoordS(const char **input, Point2 &coord) {}

static bool writeCoord(FILE *output, Point2 coord) {}

template <typename T, int (*readChar)(T *), int (*readCoord)(T *, Point2 &)>
static int readControlPoints(T *input, Point2 *output) {}

template <typename T, int (*readChar)(T *), int (*readCoord)(T *, Point2 &)>
static bool readContour(T *input, Contour &output, const Point2 *first, int terminator, bool &colorsSpecified) {}

bool readShapeDescription(FILE *input, Shape &output, bool *colorsSpecified) {}

bool readShapeDescription(const char *input, Shape &output, bool *colorsSpecified) {}

static bool isColored(const Shape &shape) {}

bool writeShapeDescription(FILE *output, const Shape &shape) {}

}