godot/platform/linuxbsd/tts_linux.cpp

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/*  tts_linux.cpp                                                         */
/**************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "tts_linux.h"

#include "core/config/project_settings.h"
#include "servers/text_server.h"

TTS_Linux *TTS_Linux::singleton =;

void TTS_Linux::speech_init_thread_func(void *p_userdata) {}

void TTS_Linux::speech_event_index_mark(size_t p_msg_id, size_t p_client_id, SPDNotificationType p_type, char *p_index_mark) {}

void TTS_Linux::_speech_index_mark(int p_msg_id, int p_type, const String &p_index_mark) {}

void TTS_Linux::speech_event_callback(size_t p_msg_id, size_t p_client_id, SPDNotificationType p_type) {}

void TTS_Linux::_load_voices() {}

void TTS_Linux::_speech_event(int p_msg_id, int p_type) {}

bool TTS_Linux::is_speaking() const {}

bool TTS_Linux::is_paused() const {}

Array TTS_Linux::get_voices() const {}

void TTS_Linux::speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {}

void TTS_Linux::pause() {}

void TTS_Linux::resume() {}

void TTS_Linux::stop() {}

TTS_Linux *TTS_Linux::get_singleton() {}

TTS_Linux::TTS_Linux() {}

TTS_Linux::~TTS_Linux() {}