#include <cstdlib>
#include <cmath>
#include <stdexcept>
#include <vector>
#include <numeric>
#include <algorithm>
#include "clipper2/clipper.engine.h"
#include "clipper2/clipper.h"
#if defined(_MSC_VER) && ( defined(_M_AMD64) || defined(_M_X64) )
#include <xmmintrin.h>
#include <emmintrin.h>
#define fmin …
#define fmax …
#define nearbyint …
#endif
namespace Clipper2Lib {
static const Rect64 invalid_rect = …;
struct Scanline { … };
struct HorzSegSorter { … };
struct LocMinSorter { … };
inline bool IsOdd(int val)
{ … }
inline bool IsHotEdge(const Active& e)
{ … }
inline bool IsOpen(const Active& e)
{ … }
inline bool IsOpenEnd(const Vertex& v)
{ … }
inline bool IsOpenEnd(const Active& ae)
{ … }
inline Active* GetPrevHotEdge(const Active& e)
{ … }
inline bool IsFront(const Active& e)
{ … }
inline bool IsInvalidPath(OutPt* op)
{ … }
inline double GetDx(const Point64& pt1, const Point64& pt2)
{ … }
inline int64_t TopX(const Active& ae, const int64_t currentY)
{ … }
inline bool IsHorizontal(const Active& e)
{ … }
inline bool IsHeadingRightHorz(const Active& e)
{ … }
inline bool IsHeadingLeftHorz(const Active& e)
{ … }
inline void SwapActives(Active*& e1, Active*& e2)
{ … }
inline PathType GetPolyType(const Active& e)
{ … }
inline bool IsSamePolyType(const Active& e1, const Active& e2)
{ … }
inline void SetDx(Active& e)
{ … }
inline Vertex* NextVertex(const Active& e)
{ … }
inline Vertex* PrevPrevVertex(const Active& ae)
{ … }
inline Active* ExtractFromSEL(Active* ae)
{ … }
inline void Insert1Before2InSEL(Active* ae1, Active* ae2)
{ … }
inline bool IsMaxima(const Vertex& v)
{ … }
inline bool IsMaxima(const Active& e)
{ … }
inline Vertex* GetCurrYMaximaVertex_Open(const Active& e)
{ … }
inline Vertex* GetCurrYMaximaVertex(const Active& e)
{ … }
Active* GetMaximaPair(const Active& e)
{ … }
inline int PointCount(OutPt* op)
{ … }
inline OutPt* DuplicateOp(OutPt* op, bool insert_after)
{ … }
inline OutPt* DisposeOutPt(OutPt* op)
{ … }
inline void DisposeOutPts(OutRec* outrec)
{ … }
bool IntersectListSort(const IntersectNode& a, const IntersectNode& b)
{ … }
inline void SetSides(OutRec& outrec, Active& start_edge, Active& end_edge)
{ … }
void SwapOutrecs(Active& e1, Active& e2)
{ … }
double Area(OutPt* op)
{ … }
inline double AreaTriangle(const Point64& pt1,
const Point64& pt2, const Point64& pt3)
{ … }
void ReverseOutPts(OutPt* op)
{ … }
inline void SwapSides(OutRec& outrec)
{ … }
inline OutRec* GetRealOutRec(OutRec* outrec)
{ … }
inline bool IsValidOwner(OutRec* outrec, OutRec* testOwner)
{ … }
inline void UncoupleOutRec(Active ae)
{ … }
inline bool PtsReallyClose(const Point64& pt1, const Point64& pt2)
{ … }
inline bool IsVerySmallTriangle(const OutPt& op)
{ … }
inline bool IsValidClosedPath(const OutPt* op)
{ … }
inline bool OutrecIsAscending(const Active* hotEdge)
{ … }
inline void SwapFrontBackSides(OutRec& outrec)
{ … }
inline bool EdgesAdjacentInAEL(const IntersectNode& inode)
{ … }
inline bool IsJoined(const Active& e)
{ … }
inline void SetOwner(OutRec* outrec, OutRec* new_owner)
{ … }
static PointInPolygonResult PointInOpPolygon(const Point64& pt, OutPt* op)
{ … }
inline Path64 GetCleanPath(OutPt* op)
{ … }
inline bool Path1InsidePath2(OutPt* op1, OutPt* op2)
{ … }
void AddLocMin(LocalMinimaList& list,
Vertex& vert, PathType polytype, bool is_open)
{ … }
void AddPaths_(const Paths64& paths, PathType polytype, bool is_open,
std::vector<Vertex*>& vertexLists, LocalMinimaList& locMinList)
{ … }
void ReuseableDataContainer64::AddLocMin(Vertex& vert, PathType polytype, bool is_open)
{ … }
void ReuseableDataContainer64::AddPaths(const Paths64& paths,
PathType polytype, bool is_open)
{ … }
ReuseableDataContainer64::~ReuseableDataContainer64()
{ … }
void ReuseableDataContainer64::Clear()
{ … }
ClipperBase::~ClipperBase()
{ … }
void ClipperBase::DeleteEdges(Active*& e)
{ … }
void ClipperBase::CleanUp()
{ … }
void ClipperBase::Clear()
{ … }
void ClipperBase::Reset()
{ … }
#ifdef USINGZ
void ClipperBase::SetZ(const Active& e1, const Active& e2, Point64& ip)
{
if (!zCallback_) return;
if (GetPolyType(e1) == PathType::Subject)
{
if (ip == e1.bot) ip.z = e1.bot.z;
else if (ip == e1.top) ip.z = e1.top.z;
else if (ip == e2.bot) ip.z = e2.bot.z;
else if (ip == e2.top) ip.z = e2.top.z;
else ip.z = DefaultZ;
zCallback_(e1.bot, e1.top, e2.bot, e2.top, ip);
}
else
{
if (ip == e2.bot) ip.z = e2.bot.z;
else if (ip == e2.top) ip.z = e2.top.z;
else if (ip == e1.bot) ip.z = e1.bot.z;
else if (ip == e1.top) ip.z = e1.top.z;
else ip.z = DefaultZ;
zCallback_(e2.bot, e2.top, e1.bot, e1.top, ip);
}
}
#endif
void ClipperBase::AddPath(const Path64& path, PathType polytype, bool is_open)
{ … }
void ClipperBase::AddPaths(const Paths64& paths, PathType polytype, bool is_open)
{ … }
void ClipperBase::AddReuseableData(const ReuseableDataContainer64& reuseable_data)
{ … }
void ClipperBase::InsertScanline(int64_t y)
{ … }
bool ClipperBase::PopScanline(int64_t& y)
{ … }
bool ClipperBase::PopLocalMinima(int64_t y, LocalMinima*& local_minima)
{ … }
void ClipperBase::DisposeAllOutRecs()
{ … }
void ClipperBase::DisposeVerticesAndLocalMinima()
{ … }
void ClipperBase::AddLocMin(Vertex& vert, PathType polytype, bool is_open)
{ … }
bool ClipperBase::IsContributingClosed(const Active& e) const
{ … }
inline bool ClipperBase::IsContributingOpen(const Active& e) const
{ … }
void ClipperBase::SetWindCountForClosedPathEdge(Active& e)
{ … }
void ClipperBase::SetWindCountForOpenPathEdge(Active& e)
{ … }
bool IsValidAelOrder(const Active& resident, const Active& newcomer)
{ … }
void ClipperBase::InsertLeftEdge(Active& e)
{ … }
void InsertRightEdge(Active& e, Active& e2)
{ … }
void ClipperBase::InsertLocalMinimaIntoAEL(int64_t bot_y)
{ … }
inline void ClipperBase::PushHorz(Active& e)
{ … }
inline bool ClipperBase::PopHorz(Active*& e)
{ … }
OutPt* ClipperBase::AddLocalMinPoly(Active& e1, Active& e2,
const Point64& pt, bool is_new)
{ … }
OutPt* ClipperBase::AddLocalMaxPoly(Active& e1, Active& e2, const Point64& pt)
{ … }
void ClipperBase::JoinOutrecPaths(Active& e1, Active& e2)
{ … }
OutRec* ClipperBase::NewOutRec()
{ … }
OutPt* ClipperBase::AddOutPt(const Active& e, const Point64& pt)
{ … }
void ClipperBase::CleanCollinear(OutRec* outrec)
{ … }
void ClipperBase::DoSplitOp(OutRec* outrec, OutPt* splitOp)
{ … }
void ClipperBase::FixSelfIntersects(OutRec* outrec)
{ … }
inline void UpdateOutrecOwner(OutRec* outrec)
{ … }
OutPt* ClipperBase::StartOpenPath(Active& e, const Point64& pt)
{ … }
inline void TrimHorz(Active& horzEdge, bool preserveCollinear)
{ … }
inline void ClipperBase::UpdateEdgeIntoAEL(Active* e)
{ … }
Active* FindEdgeWithMatchingLocMin(Active* e)
{ … }
OutPt* ClipperBase::IntersectEdges(Active& e1, Active& e2, const Point64& pt)
{ … }
inline void ClipperBase::DeleteFromAEL(Active& e)
{ … }
inline void ClipperBase::AdjustCurrXAndCopyToSEL(const int64_t top_y)
{ … }
bool ClipperBase::ExecuteInternal(ClipType ct, FillRule fillrule, bool use_polytrees)
{ … }
inline void FixOutRecPts(OutRec* outrec)
{ … }
inline bool SetHorzSegHeadingForward(HorzSegment& hs, OutPt* opP, OutPt* opN)
{ … }
inline bool UpdateHorzSegment(HorzSegment& hs)
{ … }
void ClipperBase::ConvertHorzSegsToJoins()
{ … }
void MoveSplits(OutRec* fromOr, OutRec* toOr)
{ … }
void ClipperBase::ProcessHorzJoins()
{ … }
void ClipperBase::DoIntersections(const int64_t top_y)
{ … }
void ClipperBase::AddNewIntersectNode(Active& e1, Active& e2, int64_t top_y)
{ … }
bool ClipperBase::BuildIntersectList(const int64_t top_y)
{ … }
void ClipperBase::ProcessIntersectList()
{ … }
void ClipperBase::SwapPositionsInAEL(Active& e1, Active& e2)
{ … }
inline OutPt* GetLastOp(const Active& hot_edge)
{ … }
void ClipperBase::AddTrialHorzJoin(OutPt* op)
{ … }
bool ClipperBase::ResetHorzDirection(const Active& horz,
const Vertex* max_vertex, int64_t& horz_left, int64_t& horz_right)
{ … }
void ClipperBase::DoHorizontal(Active& horz)
{ … }
void ClipperBase::DoTopOfScanbeam(const int64_t y)
{ … }
Active* ClipperBase::DoMaxima(Active& e)
{ … }
void ClipperBase::Split(Active& e, const Point64& pt)
{ … }
void ClipperBase::CheckJoinLeft(Active& e,
const Point64& pt, bool check_curr_x)
{ … }
void ClipperBase::CheckJoinRight(Active& e,
const Point64& pt, bool check_curr_x)
{ … }
inline bool GetHorzExtendedHorzSeg(OutPt*& op, OutPt*& op2)
{ … }
bool BuildPath64(OutPt* op, bool reverse, bool isOpen, Path64& path)
{ … }
bool ClipperBase::CheckBounds(OutRec* outrec)
{ … }
bool ClipperBase::CheckSplitOwner(OutRec* outrec, OutRecList* splits)
{ … }
void ClipperBase::RecursiveCheckOwners(OutRec* outrec, PolyPath* polypath)
{ … }
void Clipper64::BuildPaths64(Paths64& solutionClosed, Paths64* solutionOpen)
{ … }
void Clipper64::BuildTree64(PolyPath64& polytree, Paths64& open_paths)
{ … }
bool BuildPathD(OutPt* op, bool reverse, bool isOpen, PathD& path, double inv_scale)
{ … }
void ClipperD::BuildPathsD(PathsD& solutionClosed, PathsD* solutionOpen)
{ … }
void ClipperD::BuildTreeD(PolyPathD& polytree, PathsD& open_paths)
{ … }
}