/**************************************************************************/ /* audio_filter_sw.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "audio_filter_sw.h" void AudioFilterSW::set_mode(Mode p_mode) { … } void AudioFilterSW::set_cutoff(float p_cutoff) { … } void AudioFilterSW::set_resonance(float p_resonance) { … } void AudioFilterSW::set_gain(float p_gain) { … } void AudioFilterSW::set_sampling_rate(float p_srate) { … } void AudioFilterSW::prepare_coefficients(Coeffs *p_coeffs) { … } void AudioFilterSW::set_stages(int p_stages) { … } /* Fourier transform kernel to obtain response */ float AudioFilterSW::get_response(float p_freq, Coeffs *p_coeffs) { … } AudioFilterSW::Processor::Processor() { … } void AudioFilterSW::Processor::set_filter(AudioFilterSW *p_filter, bool p_clear_history) { … } void AudioFilterSW::Processor::update_coeffs(int p_interp_buffer_len) { … } void AudioFilterSW::Processor::process(float *p_samples, int p_amount, int p_stride, bool p_interpolate) { … }