/**************************************************************************/ /* editor_help.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef EDITOR_HELP_H #define EDITOR_HELP_H #include "core/os/thread.h" #include "editor/code_editor.h" #include "editor/doc_tools.h" #include "editor/plugins/editor_plugin.h" #include "scene/gui/menu_button.h" #include "scene/gui/panel_container.h" #include "scene/gui/popup.h" #include "scene/gui/rich_text_label.h" #include "scene/gui/split_container.h" #include "scene/gui/tab_container.h" #include "scene/gui/text_edit.h" #include "scene/main/timer.h" #include "modules/modules_enabled.gen.h" // For gdscript, mono. class FindBar : public HBoxContainer { … }; class EditorHelp : public VBoxContainer { … }; class EditorHelpBit : public VBoxContainer { … }; // Standard tooltips do not allow you to hover over them. // This class is intended as a temporary workaround. class EditorHelpBitTooltip : public PopupPanel { … }; #if defined(MODULE_GDSCRIPT_ENABLED) || defined(MODULE_MONO_ENABLED) class EditorSyntaxHighlighter; class EditorHelpHighlighter { … }; #endif // defined(MODULE_GDSCRIPT_ENABLED) || defined(MODULE_MONO_ENABLED) #endif // EDITOR_HELP_H