godot/editor/pot_generator.cpp

/**************************************************************************/
/*  pot_generator.cpp                                                     */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "pot_generator.h"

#include "core/config/project_settings.h"
#include "core/error/error_macros.h"
#include "editor/editor_translation.h"
#include "editor/editor_translation_parser.h"

POTGenerator *POTGenerator::singleton =;

#ifdef DEBUG_POT
void POTGenerator::_print_all_translation_strings() {
	for (HashMap<String, Vector<POTGenerator::MsgidData>>::Element E = all_translation_strings.front(); E; E = E.next()) {
		Vector<MsgidData> v_md = all_translation_strings[E.key()];
		for (int i = 0; i < v_md.size(); i++) {
			print_line("++++++");
			print_line("msgid: " + E.key());
			print_line("context: " + v_md[i].ctx);
			print_line("msgid_plural: " + v_md[i].plural);
			for (const String &F : v_md[i].locations) {
				print_line("location: " + F);
			}
		}
	}
}
#endif

void POTGenerator::generate_pot(const String &p_file) {}

void POTGenerator::_write_to_pot(const String &p_file) {}

void POTGenerator::_write_msgid(Ref<FileAccess> r_file, const String &p_id, bool p_plural) {}

void POTGenerator::_add_new_msgid(const String &p_msgid, const String &p_context, const String &p_plural, const String &p_location) {}

POTGenerator *POTGenerator::get_singleton() {}

POTGenerator::POTGenerator() {}

POTGenerator::~POTGenerator() {}