godot/editor/surface_upgrade_tool.cpp

/**************************************************************************/
/*  surface_upgrade_tool.cpp                                              */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "surface_upgrade_tool.h"

#include "editor/editor_file_system.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/gui/editor_toaster.h"
#include "editor/themes/editor_scale.h"
#include "servers/rendering_server.h"

SurfaceUpgradeTool *SurfaceUpgradeTool::singleton =;

void SurfaceUpgradeTool::_add_files(EditorFileSystemDirectory *p_dir, Vector<String> &r_reimport_paths, Vector<String> &r_resave_paths) {}

void SurfaceUpgradeTool::_try_show_popup() {}

void SurfaceUpgradeTool::_show_popup() {}

void SurfaceUpgradeTool::prepare_upgrade() {}

// Ensure that the warnings and popups are skipped.
void SurfaceUpgradeTool::begin_upgrade() {}

void SurfaceUpgradeTool::finish_upgrade() {}

void SurfaceUpgradeTool::_bind_methods() {}

SurfaceUpgradeTool::SurfaceUpgradeTool() {}

SurfaceUpgradeTool::~SurfaceUpgradeTool() {}

void SurfaceUpgradeDialog::popup_on_demand() {}

void SurfaceUpgradeDialog::_notification(int p_what) {}

SurfaceUpgradeDialog::SurfaceUpgradeDialog() {}