godot/core/math/delaunay_3d.h

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/*  delaunay_3d.h                                                         */
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#ifndef DELAUNAY_3D_H
#define DELAUNAY_3D_H

#include "core/io/file_access.h"
#include "core/math/aabb.h"
#include "core/math/projection.h"
#include "core/math/vector3.h"
#include "core/templates/local_vector.h"
#include "core/templates/oa_hash_map.h"
#include "core/templates/vector.h"
#include "core/variant/variant.h"

#include "thirdparty/misc/r128.h"

class Delaunay3D {};

#endif // DELAUNAY_3D_H