godot/scene/gui/nine_patch_rect.cpp

/**************************************************************************/
/*  nine_patch_rect.cpp                                                   */
/**************************************************************************/
/*                         This file is part of:                          */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "nine_patch_rect.h"

#include "servers/rendering_server.h"

void NinePatchRect::_notification(int p_what) {}

Size2 NinePatchRect::get_minimum_size() const {}

void NinePatchRect::_bind_methods() {}

void NinePatchRect::_texture_changed() {}

void NinePatchRect::set_texture(const Ref<Texture2D> &p_tex) {}

Ref<Texture2D> NinePatchRect::get_texture() const {}

void NinePatchRect::set_patch_margin(Side p_side, int p_size) {}

int NinePatchRect::get_patch_margin(Side p_side) const {}

void NinePatchRect::set_region_rect(const Rect2 &p_region_rect) {}

Rect2 NinePatchRect::get_region_rect() const {}

void NinePatchRect::set_draw_center(bool p_enabled) {}

bool NinePatchRect::is_draw_center_enabled() const {}

void NinePatchRect::set_h_axis_stretch_mode(AxisStretchMode p_mode) {}

NinePatchRect::AxisStretchMode NinePatchRect::get_h_axis_stretch_mode() const {}

void NinePatchRect::set_v_axis_stretch_mode(AxisStretchMode p_mode) {}

NinePatchRect::AxisStretchMode NinePatchRect::get_v_axis_stretch_mode() const {}

NinePatchRect::NinePatchRect() {}

NinePatchRect::~NinePatchRect() {}