/**************************************************************************/ /* godot_plugin_config.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "godot_plugin_config.h" #include "core/config/project_settings.h" #include "core/io/dir_access.h" #include "core/io/file_access.h" String PluginConfigIOS::resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { … } String PluginConfigIOS::resolve_system_dependency_path(String dependency_path) { … } Vector<String> PluginConfigIOS::resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) { … } Vector<String> PluginConfigIOS::resolve_system_dependencies(Vector<String> p_paths) { … } bool PluginConfigIOS::validate_plugin(PluginConfigIOS &plugin_config) { … } String PluginConfigIOS::get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug) { … } uint64_t PluginConfigIOS::get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path) { … } PluginConfigIOS PluginConfigIOS::load_plugin_config(Ref<ConfigFile> config_file, const String &path) { … }