godot/editor/action_map_editor.cpp

/**************************************************************************/
/*  action_map_editor.cpp                                                 */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "editor/action_map_editor.h"

#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/event_listener_line_edit.h"
#include "editor/input_event_configuration_dialog.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/check_button.h"
#include "scene/gui/separator.h"
#include "scene/gui/tree.h"

static bool _is_action_name_valid(const String &p_name) {}

void ActionMapEditor::_event_config_confirmed() {}

void ActionMapEditor::_add_action_pressed() {}

String ActionMapEditor::_check_new_action_name(const String &p_name) {}

void ActionMapEditor::_add_edit_text_changed(const String &p_name) {}

bool ActionMapEditor::_has_action(const String &p_name) const {}

void ActionMapEditor::_add_action(const String &p_name) {}

void ActionMapEditor::_action_edited() {}

void ActionMapEditor::_tree_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button) {}

void ActionMapEditor::_tree_item_activated() {}

void ActionMapEditor::set_show_builtin_actions(bool p_show) {}

void ActionMapEditor::_search_term_updated(const String &) {}

void ActionMapEditor::_search_by_event(const Ref<InputEvent> &p_event) {}

Variant ActionMapEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {}

bool ActionMapEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {}

void ActionMapEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {}

void ActionMapEditor::_notification(int p_what) {}

void ActionMapEditor::_bind_methods() {}

LineEdit *ActionMapEditor::get_search_box() const {}

LineEdit *ActionMapEditor::get_path_box() const {}

InputEventConfigurationDialog *ActionMapEditor::get_configuration_dialog() {}

bool ActionMapEditor::_should_display_action(const String &p_name, const Array &p_events) const {}

void ActionMapEditor::update_action_list(const Vector<ActionInfo> &p_action_infos) {}

void ActionMapEditor::show_message(const String &p_message) {}

void ActionMapEditor::use_external_search_box(LineEdit *p_searchbox) {}

void ActionMapEditor::_on_filter_focused() {}

void ActionMapEditor::_on_filter_unfocused() {}

ActionMapEditor::ActionMapEditor() {}