godot/thirdparty/embree/common/simd/avx512.h

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0

#pragma once

#include "../sys/platform.h"
#include "../sys/intrinsics.h"
#include "../math/constants.h"
#include "../sys/alloc.h"
#include "varying.h"

#include "vboolf16_avx512.h"
#include "vint16_avx512.h"
#include "vuint16_avx512.h"
#include "vfloat16_avx512.h"

#include "vboold8_avx512.h"
#include "vllong8_avx512.h"
#include "vdouble8_avx512.h"

namespace embree
{
  ////////////////////////////////////////////////////////////////////////////////
  /// Prefetching
  ////////////////////////////////////////////////////////////////////////////////

#define PFHINT_L1   0
#define PFHINT_L2   1
#define PFHINT_NT   2

  template<const unsigned int mode>
    __forceinline void prefetch(const void * __restrict__ const m)
  {
    if (mode == PFHINT_L1)
      _mm_prefetch((const char*)m,_MM_HINT_T0); 
    else if (mode == PFHINT_L2) 
      _mm_prefetch((const char*)m,_MM_HINT_T1); 
    else if (mode == PFHINT_NT) 
      _mm_prefetch((const char*)m,_MM_HINT_NTA); 
  }
}