godot/.clang-tidy

---
Checks: >-
  -*,
  cppcoreguidelines-pro-type-member-init,
  modernize-redundant-void-arg,
  modernize-use-bool-literals,
  modernize-use-default-member-init,
  modernize-use-nullptr,
  readability-braces-around-statements,
  readability-redundant-member-init
WarningsAsErrors: ''
HeaderFileExtensions: ['', h, hh, hpp, hxx, inc, glsl]
ImplementationFileExtensions: [c, cc, cpp, cxx, m, mm, java]
HeaderFilterRegex: (core|doc|drivers|editor|main|modules|platform|scene|servers|tests)/
FormatStyle: file
CheckOptions:
  cppcoreguidelines-pro-type-member-init.IgnoreArrays: true
  cppcoreguidelines-pro-type-member-init.UseAssignment: true
  modernize-use-bool-literals.IgnoreMacros: false
  modernize-use-default-member-init.IgnoreMacros: false
  modernize-use-default-member-init.UseAssignment: true
...