/**************************************************************************/
/* wayland_thread.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/**************************************************************************/
#ifndef WAYLAND_THREAD_H
#define WAYLAND_THREAD_H
#ifdef WAYLAND_ENABLED
#include "key_mapping_xkb.h"
#ifdef SOWRAP_ENABLED
#include "wayland/dynwrappers/wayland-client-core-so_wrap.h"
#include "wayland/dynwrappers/wayland-cursor-so_wrap.h"
#include "wayland/dynwrappers/wayland-egl-core-so_wrap.h"
#include "xkbcommon-so_wrap.h"
#else
#include <wayland-client-core.h>
#include <wayland-cursor.h>
#ifdef GLES3_ENABLED
#include <wayland-egl-core.h>
#endif
#include <xkbcommon/xkbcommon.h>
#endif // SOWRAP_ENABLED
// These must go after the Wayland client include to work properly.
#include "wayland/protocol/idle_inhibit.gen.h"
#include "wayland/protocol/primary_selection.gen.h"
// These three protocol headers name wl_pointer method arguments as `pointer`,
// which is the same name as X11's pointer typedef. This trips some very
// annoying shadowing warnings. A `#define` works around this issue.
#define pointer wl_pointer
#include "wayland/protocol/pointer_constraints.gen.h"
#include "wayland/protocol/pointer_gestures.gen.h"
#include "wayland/protocol/relative_pointer.gen.h"
#undef pointer
#include "wayland/protocol/fractional_scale.gen.h"
#include "wayland/protocol/tablet.gen.h"
#include "wayland/protocol/text_input.gen.h"
#include "wayland/protocol/viewporter.gen.h"
#include "wayland/protocol/wayland.gen.h"
#include "wayland/protocol/xdg_activation.gen.h"
#include "wayland/protocol/xdg_decoration.gen.h"
#include "wayland/protocol/xdg_foreign.gen.h"
#include "wayland/protocol/xdg_shell.gen.h"
#ifdef LIBDECOR_ENABLED
#ifdef SOWRAP_ENABLED
#include "dynwrappers/libdecor-so_wrap.h"
#else
#include <libdecor-0/libdecor.h>
#endif // SOWRAP_ENABLED
#endif // LIBDECOR_ENABLED
#include "core/os/thread.h"
#include "servers/display_server.h"
class WaylandThread {
public:
// Messages used for exchanging information between Godot's and Wayland's thread.
class Message : public RefCounted {
public:
Message() {}
virtual ~Message() = default;
};
// Message data for window rect changes.
class WindowRectMessage : public Message {
public:
// NOTE: This is in "scaled" terms. For example, if there's a 1920x1080 rect
// with a scale factor of 2, the actual value of `rect` will be 3840x2160.
Rect2i rect;
};
class WindowEventMessage : public Message {
public:
DisplayServer::WindowEvent event;
};
class InputEventMessage : public Message {
public:
Ref<InputEvent> event;
};
class DropFilesEventMessage : public Message {
public:
Vector<String> files;
};
class IMEUpdateEventMessage : public Message {
public:
String text;
Vector2i selection;
};
class IMECommitEventMessage : public Message {
public:
String text;
};
struct RegistryState {
WaylandThread *wayland_thread;
// Core Wayland globals.
struct wl_shm *wl_shm = nullptr;
uint32_t wl_shm_name = 0;
struct wl_compositor *wl_compositor = nullptr;
uint32_t wl_compositor_name = 0;
struct wl_subcompositor *wl_subcompositor = nullptr;
uint32_t wl_subcompositor_name = 0;
struct wl_data_device_manager *wl_data_device_manager = nullptr;
uint32_t wl_data_device_manager_name = 0;
List<struct wl_output *> wl_outputs;
List<struct wl_seat *> wl_seats;
// xdg-shell globals.
struct xdg_wm_base *xdg_wm_base = nullptr;
uint32_t xdg_wm_base_name = 0;
struct zxdg_exporter_v1 *xdg_exporter = nullptr;
uint32_t xdg_exporter_name = 0;
// wayland-protocols globals.
struct wp_viewporter *wp_viewporter = nullptr;
uint32_t wp_viewporter_name = 0;
struct wp_fractional_scale_manager_v1 *wp_fractional_scale_manager = nullptr;
uint32_t wp_fractional_scale_manager_name = 0;
struct zxdg_decoration_manager_v1 *xdg_decoration_manager = nullptr;
uint32_t xdg_decoration_manager_name = 0;
struct xdg_activation_v1 *xdg_activation = nullptr;
uint32_t xdg_activation_name = 0;
struct zwp_primary_selection_device_manager_v1 *wp_primary_selection_device_manager = nullptr;
uint32_t wp_primary_selection_device_manager_name = 0;
struct zwp_relative_pointer_manager_v1 *wp_relative_pointer_manager = nullptr;
uint32_t wp_relative_pointer_manager_name = 0;
struct zwp_pointer_constraints_v1 *wp_pointer_constraints = nullptr;
uint32_t wp_pointer_constraints_name = 0;
struct zwp_pointer_gestures_v1 *wp_pointer_gestures = nullptr;
uint32_t wp_pointer_gestures_name = 0;
struct zwp_idle_inhibit_manager_v1 *wp_idle_inhibit_manager = nullptr;
uint32_t wp_idle_inhibit_manager_name = 0;
struct zwp_tablet_manager_v2 *wp_tablet_manager = nullptr;
uint32_t wp_tablet_manager_name = 0;
struct zwp_text_input_manager_v3 *wp_text_input_manager = nullptr;
uint32_t wp_text_input_manager_name = 0;
};
// General Wayland-specific states. Shouldn't be accessed directly.
// TODO: Make private?
struct WindowState {
DisplayServer::WindowID id;
Rect2i rect;
DisplayServer::WindowMode mode = DisplayServer::WINDOW_MODE_WINDOWED;
bool suspended = false;
// These are true by default as it isn't guaranteed that we'll find an
// xdg-shell implementation with wm_capabilities available. If and once we
// receive a wm_capabilities event these will get reset and updated with
// whatever the compositor says.
bool can_minimize = false;
bool can_maximize = false;
bool can_fullscreen = false;
HashSet<struct wl_output *> wl_outputs;
// NOTE: If for whatever reason this callback is destroyed _while_ the event
// thread is still running, it might be a good idea to set its user data to
// `nullptr`. From some initial testing of mine, it looks like it might still
// be called even after being destroyed, pointing to probably invalid window
// data by then and segfaulting hard.
struct wl_callback *frame_callback = nullptr;
struct wl_surface *wl_surface = nullptr;
struct xdg_surface *xdg_surface = nullptr;
struct xdg_toplevel *xdg_toplevel = nullptr;
struct wp_viewport *wp_viewport = nullptr;
struct wp_fractional_scale_v1 *wp_fractional_scale = nullptr;
struct zxdg_exported_v1 *xdg_exported = nullptr;
String exported_handle;
// Currently applied buffer scale.
int buffer_scale = 1;
// Buffer scale must be applied right before rendering but _after_ committing
// everything else or otherwise we might have an inconsistent state (e.g.
// double scale and odd resolution). This flag assists with that; when set,
// on the next frame, we'll commit whatever is set in `buffer_scale`.
bool buffer_scale_changed = false;
// NOTE: The preferred buffer scale is currently only dynamically calculated.
// It can be accessed by calling `window_state_get_preferred_buffer_scale`.
// Override used by the fractional scale add-on object. If less or equal to 0
// (default) then the normal output-based scale is used instead.
double fractional_scale = 0;
// What the compositor is recommending us.
double preferred_fractional_scale = 0;
struct zxdg_toplevel_decoration_v1 *xdg_toplevel_decoration = nullptr;
struct zwp_idle_inhibitor_v1 *wp_idle_inhibitor = nullptr;
#ifdef LIBDECOR_ENABLED
// If this is null the xdg_* variables must be set and vice-versa. This way we
// can handle this mess gracefully enough to hopefully being able of getting
// rid of this cleanly once we have our own CSDs.
struct libdecor_frame *libdecor_frame = nullptr;
struct libdecor_configuration *pending_libdecor_configuration = nullptr;
#endif
RegistryState *registry;
WaylandThread *wayland_thread;
};
// "High level" Godot-side screen data.
struct ScreenData {
// Geometry data.
Point2i position;
String make;
String model;
Size2i size;
Size2i physical_size;
float refresh_rate = -1;
int scale = 1;
};
struct ScreenState {
uint32_t wl_output_name = 0;
ScreenData pending_data;
ScreenData data;
WaylandThread *wayland_thread;
};
enum class Gesture {
NONE,
MAGNIFY,
};
enum class PointerConstraint {
NONE,
LOCKED,
CONFINED,
};
struct PointerData {
Point2 position;
uint32_t motion_time = 0;
// Relative motion has its own optional event and so needs its own time.
Vector2 relative_motion;
uint32_t relative_motion_time = 0;
BitField<MouseButtonMask> pressed_button_mask;
MouseButton last_button_pressed = MouseButton::NONE;
Point2 last_pressed_position;
// This is needed to check for a new double click every time.
bool double_click_begun = false;
uint32_t button_time = 0;
uint32_t button_serial = 0;
uint32_t scroll_type = WL_POINTER_AXIS_SOURCE_WHEEL;
// The amount "scrolled" in pixels, in each direction.
Vector2 scroll_vector;
// The amount of scroll "clicks" in each direction, in fractions of 120.
Vector2i discrete_scroll_vector_120;
uint32_t pinch_scale = 1;
};
struct TabletToolData {
Point2 position;
Vector2 tilt;
uint32_t pressure = 0;
BitField<MouseButtonMask> pressed_button_mask;
MouseButton last_button_pressed = MouseButton::NONE;
Point2 last_pressed_position;
bool double_click_begun = false;
// Note: the protocol doesn't have it (I guess that this isn't really meant to
// be used as a mouse...), but we'll hack one in with the current ticks.
uint64_t button_time = 0;
uint64_t motion_time = 0;
uint32_t proximity_serial = 0;
struct wl_surface *proximal_surface = nullptr;
};
struct TabletToolState {
struct wl_seat *wl_seat = nullptr;
struct wl_surface *last_surface = nullptr;
bool is_eraser = false;
TabletToolData data_pending;
TabletToolData data;
};
struct OfferState {
HashSet<String> mime_types;
};
struct SeatState {
RegistryState *registry = nullptr;
WaylandThread *wayland_thread = nullptr;
struct wl_seat *wl_seat = nullptr;
uint32_t wl_seat_name = 0;
// Pointer.
struct wl_pointer *wl_pointer = nullptr;
uint32_t pointer_enter_serial = 0;
struct wl_surface *pointed_surface = nullptr;
struct wl_surface *last_pointed_surface = nullptr;
struct zwp_relative_pointer_v1 *wp_relative_pointer = nullptr;
struct zwp_locked_pointer_v1 *wp_locked_pointer = nullptr;
struct zwp_confined_pointer_v1 *wp_confined_pointer = nullptr;
struct zwp_pointer_gesture_pinch_v1 *wp_pointer_gesture_pinch = nullptr;
// NOTE: According to the wp_pointer_gestures protocol specification, there
// can be only one active gesture at a time.
Gesture active_gesture = Gesture::NONE;
// Used for delta calculations.
// NOTE: The wp_pointer_gestures protocol keeps track of the total scale of
// the pinch gesture, while godot instead wants its delta.
wl_fixed_t old_pinch_scale = 0;
struct wl_surface *cursor_surface = nullptr;
struct wl_callback *cursor_frame_callback = nullptr;
uint32_t cursor_time_ms = 0;
// This variable is needed to buffer all pointer changes until a
// wl_pointer.frame event, as per Wayland's specification. Everything is
// first set in `data_buffer` and then `data` is set with its contents on
// an input frame event. All methods should generally read from
// `pointer_data` and write to `data_buffer`.
PointerData pointer_data_buffer;
PointerData pointer_data;
// Keyboard.
struct wl_keyboard *wl_keyboard = nullptr;
struct xkb_context *xkb_context = nullptr;
struct xkb_keymap *xkb_keymap = nullptr;
struct xkb_state *xkb_state = nullptr;
const char *keymap_buffer = nullptr;
uint32_t keymap_buffer_size = 0;
xkb_layout_index_t current_layout_index = 0;
int32_t repeat_key_delay_msec = 0;
int32_t repeat_start_delay_msec = 0;
xkb_keycode_t repeating_keycode = XKB_KEYCODE_INVALID;
uint64_t last_repeat_start_msec = 0;
uint64_t last_repeat_msec = 0;
bool shift_pressed = false;
bool ctrl_pressed = false;
bool alt_pressed = false;
bool meta_pressed = false;
uint32_t last_key_pressed_serial = 0;
struct wl_data_device *wl_data_device = nullptr;
// Drag and drop.
struct wl_data_offer *wl_data_offer_dnd = nullptr;
uint32_t dnd_enter_serial = 0;
// Clipboard.
struct wl_data_source *wl_data_source_selection = nullptr;
Vector<uint8_t> selection_data;
struct wl_data_offer *wl_data_offer_selection = nullptr;
// Primary selection.
struct zwp_primary_selection_device_v1 *wp_primary_selection_device = nullptr;
struct zwp_primary_selection_source_v1 *wp_primary_selection_source = nullptr;
Vector<uint8_t> primary_data;
struct zwp_primary_selection_offer_v1 *wp_primary_selection_offer = nullptr;
// Tablet.
struct zwp_tablet_seat_v2 *wp_tablet_seat = nullptr;
List<struct zwp_tablet_tool_v2 *> tablet_tools;
// IME.
struct zwp_text_input_v3 *wp_text_input = nullptr;
bool ime_enabled = false;
bool ime_active = false;
String ime_text;
String ime_text_commit;
Vector2i ime_cursor;
Rect2i ime_rect;
};
struct CustomCursor {
struct wl_buffer *wl_buffer = nullptr;
uint32_t *buffer_data = nullptr;
uint32_t buffer_data_size = 0;
Point2i hotspot;
};
private:
struct ThreadData {
SafeFlag thread_done;
Mutex mutex;
struct wl_display *wl_display = nullptr;
};
// FIXME: Is this the right thing to do?
inline static const char *proxy_tag = "godot";
Thread events_thread;
ThreadData thread_data;
WindowState main_window;
List<Ref<Message>> messages;
String cursor_theme_name;
int unscaled_cursor_size = 24;
// NOTE: Regarding screen scale handling, the cursor cache is currently
// "static", by which I mean that we try to change it as little as possible and
// thus will be as big as the largest screen. This is mainly due to the fact
// that doing it dynamically doesn't look like it's worth it to me currently,
// especially as usually screen scales don't change continuously.
int cursor_scale = 1;
struct wl_cursor_theme *wl_cursor_theme = nullptr;
struct wl_cursor *wl_cursors[DisplayServer::CURSOR_MAX] = {};
HashMap<DisplayServer::CursorShape, CustomCursor> custom_cursors;
DisplayServer::CursorShape cursor_shape = DisplayServer::CURSOR_ARROW;
bool cursor_visible = true;
PointerConstraint pointer_constraint = PointerConstraint::NONE;
struct wl_display *wl_display = nullptr;
struct wl_registry *wl_registry = nullptr;
struct wl_seat *wl_seat_current = nullptr;
bool frame = true;
RegistryState registry;
bool initialized = false;
#ifdef LIBDECOR_ENABLED
struct libdecor *libdecor_context = nullptr;
#endif // LIBDECOR_ENABLED
// Main polling method.
static void _poll_events_thread(void *p_data);
// Core Wayland event handlers.
static void _wl_registry_on_global(void *data, struct wl_registry *wl_registry, uint32_t name, const char *interface, uint32_t version);
static void _wl_registry_on_global_remove(void *data, struct wl_registry *wl_registry, uint32_t name);
static void _wl_surface_on_enter(void *data, struct wl_surface *wl_surface, struct wl_output *wl_output);
static void _wl_surface_on_leave(void *data, struct wl_surface *wl_surface, struct wl_output *wl_output);
static void _wl_surface_on_preferred_buffer_scale(void *data, struct wl_surface *wl_surface, int32_t factor);
static void _wl_surface_on_preferred_buffer_transform(void *data, struct wl_surface *wl_surface, uint32_t transform);
static void _frame_wl_callback_on_done(void *data, struct wl_callback *wl_callback, uint32_t callback_data);
static void _wl_output_on_geometry(void *data, struct wl_output *wl_output, int32_t x, int32_t y, int32_t physical_width, int32_t physical_height, int32_t subpixel, const char *make, const char *model, int32_t transform);
static void _wl_output_on_mode(void *data, struct wl_output *wl_output, uint32_t flags, int32_t width, int32_t height, int32_t refresh);
static void _wl_output_on_done(void *data, struct wl_output *wl_output);
static void _wl_output_on_scale(void *data, struct wl_output *wl_output, int32_t factor);
static void _wl_output_on_name(void *data, struct wl_output *wl_output, const char *name);
static void _wl_output_on_description(void *data, struct wl_output *wl_output, const char *description);
static void _wl_seat_on_capabilities(void *data, struct wl_seat *wl_seat, uint32_t capabilities);
static void _wl_seat_on_name(void *data, struct wl_seat *wl_seat, const char *name);
static void _cursor_frame_callback_on_done(void *data, struct wl_callback *wl_callback, uint32_t time_ms);
static void _wl_pointer_on_enter(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t surface_x, wl_fixed_t surface_y);
static void _wl_pointer_on_leave(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface);
static void _wl_pointer_on_motion(void *data, struct wl_pointer *wl_pointer, uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y);
static void _wl_pointer_on_button(void *data, struct wl_pointer *wl_pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state);
static void _wl_pointer_on_axis(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis, wl_fixed_t value);
static void _wl_pointer_on_frame(void *data, struct wl_pointer *wl_pointer);
static void _wl_pointer_on_axis_source(void *data, struct wl_pointer *wl_pointer, uint32_t axis_source);
static void _wl_pointer_on_axis_stop(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis);
static void _wl_pointer_on_axis_discrete(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t discrete);
static void _wl_pointer_on_axis_value120(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t value120);
static void _wl_pointer_on_axis_relative_direction(void *data, struct wl_pointer *wl_pointer, uint32_t axis, uint32_t direction);
static void _wl_keyboard_on_keymap(void *data, struct wl_keyboard *wl_keyboard, uint32_t format, int32_t fd, uint32_t size);
static void _wl_keyboard_on_enter(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys);
static void _wl_keyboard_on_leave(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface);
static void _wl_keyboard_on_key(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state);
static void _wl_keyboard_on_modifiers(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group);
static void _wl_keyboard_on_repeat_info(void *data, struct wl_keyboard *wl_keyboard, int32_t rate, int32_t delay);
static void _wl_data_device_on_data_offer(void *data, struct wl_data_device *wl_data_device, struct wl_data_offer *id);
static void _wl_data_device_on_enter(void *data, struct wl_data_device *wl_data_device, uint32_t serial, struct wl_surface *surface, wl_fixed_t x, wl_fixed_t y, struct wl_data_offer *id);
static void _wl_data_device_on_leave(void *data, struct wl_data_device *wl_data_device);
static void _wl_data_device_on_motion(void *data, struct wl_data_device *wl_data_device, uint32_t time, wl_fixed_t x, wl_fixed_t y);
static void _wl_data_device_on_drop(void *data, struct wl_data_device *wl_data_device);
static void _wl_data_device_on_selection(void *data, struct wl_data_device *wl_data_device, struct wl_data_offer *id);
static void _wl_data_offer_on_offer(void *data, struct wl_data_offer *wl_data_offer, const char *mime_type);
static void _wl_data_offer_on_source_actions(void *data, struct wl_data_offer *wl_data_offer, uint32_t source_actions);
static void _wl_data_offer_on_action(void *data, struct wl_data_offer *wl_data_offer, uint32_t dnd_action);
static void _wl_data_source_on_target(void *data, struct wl_data_source *wl_data_source, const char *mime_type);
static void _wl_data_source_on_send(void *data, struct wl_data_source *wl_data_source, const char *mime_type, int32_t fd);
static void _wl_data_source_on_cancelled(void *data, struct wl_data_source *wl_data_source);
static void _wl_data_source_on_dnd_drop_performed(void *data, struct wl_data_source *wl_data_source);
static void _wl_data_source_on_dnd_finished(void *data, struct wl_data_source *wl_data_source);
static void _wl_data_source_on_action(void *data, struct wl_data_source *wl_data_source, uint32_t dnd_action);
// xdg-shell event handlers.
static void _xdg_wm_base_on_ping(void *data, struct xdg_wm_base *xdg_wm_base, uint32_t serial);
static void _xdg_surface_on_configure(void *data, struct xdg_surface *xdg_surface, uint32_t serial);
static void _xdg_toplevel_on_configure(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height, struct wl_array *states);
static void _xdg_toplevel_on_close(void *data, struct xdg_toplevel *xdg_toplevel);
static void _xdg_toplevel_on_configure_bounds(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height);
static void _xdg_toplevel_on_wm_capabilities(void *data, struct xdg_toplevel *xdg_toplevel, struct wl_array *capabilities);
// wayland-protocols event handlers.
static void _wp_fractional_scale_on_preferred_scale(void *data, struct wp_fractional_scale_v1 *wp_fractional_scale_v1, uint32_t scale);
static void _wp_relative_pointer_on_relative_motion(void *data, struct zwp_relative_pointer_v1 *wp_relative_pointer_v1, uint32_t uptime_hi, uint32_t uptime_lo, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t dx_unaccel, wl_fixed_t dy_unaccel);
static void _wp_pointer_gesture_pinch_on_begin(void *data, struct zwp_pointer_gesture_pinch_v1 *wp_pointer_gesture_pinch_v1, uint32_t serial, uint32_t time, struct wl_surface *surface, uint32_t fingers);
static void _wp_pointer_gesture_pinch_on_update(void *data, struct zwp_pointer_gesture_pinch_v1 *wp_pointer_gesture_pinch_v1, uint32_t time, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t scale, wl_fixed_t rotation);
static void _wp_pointer_gesture_pinch_on_end(void *data, struct zwp_pointer_gesture_pinch_v1 *zp_pointer_gesture_pinch_v1, uint32_t serial, uint32_t time, int32_t cancelled);
static void _wp_primary_selection_device_on_data_offer(void *data, struct zwp_primary_selection_device_v1 *wp_primary_selection_device_v1, struct zwp_primary_selection_offer_v1 *offer);
static void _wp_primary_selection_device_on_selection(void *data, struct zwp_primary_selection_device_v1 *wp_primary_selection_device_v1, struct zwp_primary_selection_offer_v1 *id);
static void _wp_primary_selection_offer_on_offer(void *data, struct zwp_primary_selection_offer_v1 *wp_primary_selection_offer_v1, const char *mime_type);
static void _wp_primary_selection_source_on_send(void *data, struct zwp_primary_selection_source_v1 *wp_primary_selection_source_v1, const char *mime_type, int32_t fd);
static void _wp_primary_selection_source_on_cancelled(void *data, struct zwp_primary_selection_source_v1 *wp_primary_selection_source_v1);
static void _wp_tablet_seat_on_tablet_added(void *data, struct zwp_tablet_seat_v2 *wp_tablet_seat_v2, struct zwp_tablet_v2 *id);
static void _wp_tablet_seat_on_tool_added(void *data, struct zwp_tablet_seat_v2 *wp_tablet_seat_v2, struct zwp_tablet_tool_v2 *id);
static void _wp_tablet_seat_on_pad_added(void *data, struct zwp_tablet_seat_v2 *wp_tablet_seat_v2, struct zwp_tablet_pad_v2 *id);
static void _wp_tablet_tool_on_type(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t tool_type);
static void _wp_tablet_tool_on_hardware_serial(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t hardware_serial_hi, uint32_t hardware_serial_lo);
static void _wp_tablet_tool_on_hardware_id_wacom(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t hardware_id_hi, uint32_t hardware_id_lo);
static void _wp_tablet_tool_on_capability(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t capability);
static void _wp_tablet_tool_on_done(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2);
static void _wp_tablet_tool_on_removed(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2);
static void _wp_tablet_tool_on_proximity_in(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t serial, struct zwp_tablet_v2 *tablet, struct wl_surface *surface);
static void _wp_tablet_tool_on_proximity_out(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2);
static void _wp_tablet_tool_on_down(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t serial);
static void _wp_tablet_tool_on_up(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2);
static void _wp_tablet_tool_on_motion(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, wl_fixed_t x, wl_fixed_t y);
static void _wp_tablet_tool_on_pressure(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t pressure);
static void _wp_tablet_tool_on_distance(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t distance);
static void _wp_tablet_tool_on_tilt(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, wl_fixed_t tilt_x, wl_fixed_t tilt_y);
static void _wp_tablet_tool_on_rotation(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, wl_fixed_t degrees);
static void _wp_tablet_tool_on_slider(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, int32_t position);
static void _wp_tablet_tool_on_wheel(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, wl_fixed_t degrees, int32_t clicks);
static void _wp_tablet_tool_on_button(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t serial, uint32_t button, uint32_t state);
static void _wp_tablet_tool_on_frame(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t time);
static void _wp_text_input_on_enter(void *data, struct zwp_text_input_v3 *wp_text_input_v3, struct wl_surface *surface);
static void _wp_text_input_on_leave(void *data, struct zwp_text_input_v3 *wp_text_input_v3, struct wl_surface *surface);
static void _wp_text_input_on_preedit_string(void *data, struct zwp_text_input_v3 *wp_text_input_v3, const char *text, int32_t cursor_begin, int32_t cursor_end);
static void _wp_text_input_on_commit_string(void *data, struct zwp_text_input_v3 *wp_text_input_v3, const char *text);
static void _wp_text_input_on_delete_surrounding_text(void *data, struct zwp_text_input_v3 *wp_text_input_v3, uint32_t before_length, uint32_t after_length);
static void _wp_text_input_on_done(void *data, struct zwp_text_input_v3 *wp_text_input_v3, uint32_t serial);
static void _xdg_toplevel_decoration_on_configure(void *data, struct zxdg_toplevel_decoration_v1 *xdg_toplevel_decoration, uint32_t mode);
static void _xdg_exported_on_exported(void *data, zxdg_exported_v1 *exported, const char *handle);
static void _xdg_activation_token_on_done(void *data, struct xdg_activation_token_v1 *xdg_activation_token, const char *token);
// Core Wayland event listeners.
static constexpr struct wl_registry_listener wl_registry_listener = {
.global = _wl_registry_on_global,
.global_remove = _wl_registry_on_global_remove,
};
static constexpr struct wl_surface_listener wl_surface_listener = {
.enter = _wl_surface_on_enter,
.leave = _wl_surface_on_leave,
.preferred_buffer_scale = _wl_surface_on_preferred_buffer_scale,
.preferred_buffer_transform = _wl_surface_on_preferred_buffer_transform,
};
static constexpr struct wl_callback_listener frame_wl_callback_listener = {
.done = _frame_wl_callback_on_done,
};
static constexpr struct wl_output_listener wl_output_listener = {
.geometry = _wl_output_on_geometry,
.mode = _wl_output_on_mode,
.done = _wl_output_on_done,
.scale = _wl_output_on_scale,
.name = _wl_output_on_name,
.description = _wl_output_on_description,
};
static constexpr struct wl_seat_listener wl_seat_listener = {
.capabilities = _wl_seat_on_capabilities,
.name = _wl_seat_on_name,
};
static constexpr struct wl_callback_listener cursor_frame_callback_listener = {
.done = _cursor_frame_callback_on_done,
};
static constexpr struct wl_pointer_listener wl_pointer_listener = {
.enter = _wl_pointer_on_enter,
.leave = _wl_pointer_on_leave,
.motion = _wl_pointer_on_motion,
.button = _wl_pointer_on_button,
.axis = _wl_pointer_on_axis,
.frame = _wl_pointer_on_frame,
.axis_source = _wl_pointer_on_axis_source,
.axis_stop = _wl_pointer_on_axis_stop,
.axis_discrete = _wl_pointer_on_axis_discrete,
.axis_value120 = _wl_pointer_on_axis_value120,
.axis_relative_direction = _wl_pointer_on_axis_relative_direction,
};
static constexpr struct wl_keyboard_listener wl_keyboard_listener = {
.keymap = _wl_keyboard_on_keymap,
.enter = _wl_keyboard_on_enter,
.leave = _wl_keyboard_on_leave,
.key = _wl_keyboard_on_key,
.modifiers = _wl_keyboard_on_modifiers,
.repeat_info = _wl_keyboard_on_repeat_info,
};
static constexpr struct wl_data_device_listener wl_data_device_listener = {
.data_offer = _wl_data_device_on_data_offer,
.enter = _wl_data_device_on_enter,
.leave = _wl_data_device_on_leave,
.motion = _wl_data_device_on_motion,
.drop = _wl_data_device_on_drop,
.selection = _wl_data_device_on_selection,
};
static constexpr struct wl_data_offer_listener wl_data_offer_listener = {
.offer = _wl_data_offer_on_offer,
.source_actions = _wl_data_offer_on_source_actions,
.action = _wl_data_offer_on_action,
};
static constexpr struct wl_data_source_listener wl_data_source_listener = {
.target = _wl_data_source_on_target,
.send = _wl_data_source_on_send,
.cancelled = _wl_data_source_on_cancelled,
.dnd_drop_performed = _wl_data_source_on_dnd_drop_performed,
.dnd_finished = _wl_data_source_on_dnd_finished,
.action = _wl_data_source_on_action,
};
// xdg-shell event listeners.
static constexpr struct xdg_wm_base_listener xdg_wm_base_listener = {
.ping = _xdg_wm_base_on_ping,
};
static constexpr struct xdg_surface_listener xdg_surface_listener = {
.configure = _xdg_surface_on_configure,
};
static constexpr struct xdg_toplevel_listener xdg_toplevel_listener = {
.configure = _xdg_toplevel_on_configure,
.close = _xdg_toplevel_on_close,
.configure_bounds = _xdg_toplevel_on_configure_bounds,
.wm_capabilities = _xdg_toplevel_on_wm_capabilities,
};
// wayland-protocols event listeners.
static constexpr struct wp_fractional_scale_v1_listener wp_fractional_scale_listener = {
.preferred_scale = _wp_fractional_scale_on_preferred_scale,
};
static constexpr struct zwp_relative_pointer_v1_listener wp_relative_pointer_listener = {
.relative_motion = _wp_relative_pointer_on_relative_motion,
};
static constexpr struct zwp_pointer_gesture_pinch_v1_listener wp_pointer_gesture_pinch_listener = {
.begin = _wp_pointer_gesture_pinch_on_begin,
.update = _wp_pointer_gesture_pinch_on_update,
.end = _wp_pointer_gesture_pinch_on_end,
};
static constexpr struct zwp_primary_selection_device_v1_listener wp_primary_selection_device_listener = {
.data_offer = _wp_primary_selection_device_on_data_offer,
.selection = _wp_primary_selection_device_on_selection,
};
static constexpr struct zwp_primary_selection_offer_v1_listener wp_primary_selection_offer_listener = {
.offer = _wp_primary_selection_offer_on_offer,
};
static constexpr struct zwp_primary_selection_source_v1_listener wp_primary_selection_source_listener = {
.send = _wp_primary_selection_source_on_send,
.cancelled = _wp_primary_selection_source_on_cancelled,
};
static constexpr struct zwp_tablet_seat_v2_listener wp_tablet_seat_listener = {
.tablet_added = _wp_tablet_seat_on_tablet_added,
.tool_added = _wp_tablet_seat_on_tool_added,
.pad_added = _wp_tablet_seat_on_pad_added,
};
static constexpr struct zwp_tablet_tool_v2_listener wp_tablet_tool_listener = {
.type = _wp_tablet_tool_on_type,
.hardware_serial = _wp_tablet_tool_on_hardware_serial,
.hardware_id_wacom = _wp_tablet_tool_on_hardware_id_wacom,
.capability = _wp_tablet_tool_on_capability,
.done = _wp_tablet_tool_on_done,
.removed = _wp_tablet_tool_on_removed,
.proximity_in = _wp_tablet_tool_on_proximity_in,
.proximity_out = _wp_tablet_tool_on_proximity_out,
.down = _wp_tablet_tool_on_down,
.up = _wp_tablet_tool_on_up,
.motion = _wp_tablet_tool_on_motion,
.pressure = _wp_tablet_tool_on_pressure,
.distance = _wp_tablet_tool_on_distance,
.tilt = _wp_tablet_tool_on_tilt,
.rotation = _wp_tablet_tool_on_rotation,
.slider = _wp_tablet_tool_on_slider,
.wheel = _wp_tablet_tool_on_wheel,
.button = _wp_tablet_tool_on_button,
.frame = _wp_tablet_tool_on_frame,
};
static constexpr struct zwp_text_input_v3_listener wp_text_input_listener = {
.enter = _wp_text_input_on_enter,
.leave = _wp_text_input_on_leave,
.preedit_string = _wp_text_input_on_preedit_string,
.commit_string = _wp_text_input_on_commit_string,
.delete_surrounding_text = _wp_text_input_on_delete_surrounding_text,
.done = _wp_text_input_on_done,
};
static constexpr struct zxdg_exported_v1_listener xdg_exported_listener = {
.handle = _xdg_exported_on_exported
};
static constexpr struct zxdg_toplevel_decoration_v1_listener xdg_toplevel_decoration_listener = {
.configure = _xdg_toplevel_decoration_on_configure,
};
static constexpr struct xdg_activation_token_v1_listener xdg_activation_token_listener = {
.done = _xdg_activation_token_on_done,
};
#ifdef LIBDECOR_ENABLED
// libdecor event handlers.
static void libdecor_on_error(struct libdecor *context, enum libdecor_error error, const char *message);
static void libdecor_frame_on_configure(struct libdecor_frame *frame, struct libdecor_configuration *configuration, void *user_data);
static void libdecor_frame_on_close(struct libdecor_frame *frame, void *user_data);
static void libdecor_frame_on_commit(struct libdecor_frame *frame, void *user_data);
static void libdecor_frame_on_dismiss_popup(struct libdecor_frame *frame, const char *seat_name, void *user_data);
// libdecor event listeners.
static constexpr struct libdecor_interface libdecor_interface = {
.error = libdecor_on_error,
.reserved0 = nullptr,
.reserved1 = nullptr,
.reserved2 = nullptr,
.reserved3 = nullptr,
.reserved4 = nullptr,
.reserved5 = nullptr,
.reserved6 = nullptr,
.reserved7 = nullptr,
.reserved8 = nullptr,
.reserved9 = nullptr,
};
static constexpr struct libdecor_frame_interface libdecor_frame_interface = {
.configure = libdecor_frame_on_configure,
.close = libdecor_frame_on_close,
.commit = libdecor_frame_on_commit,
.dismiss_popup = libdecor_frame_on_dismiss_popup,
.reserved0 = nullptr,
.reserved1 = nullptr,
.reserved2 = nullptr,
.reserved3 = nullptr,
.reserved4 = nullptr,
.reserved5 = nullptr,
.reserved6 = nullptr,
.reserved7 = nullptr,
.reserved8 = nullptr,
.reserved9 = nullptr,
};
#endif // LIBDECOR_ENABLED
static Vector<uint8_t> _read_fd(int fd);
static int _allocate_shm_file(size_t size);
static Vector<uint8_t> _wl_data_offer_read(struct wl_display *wl_display, const char *p_mime, struct wl_data_offer *wl_data_offer);
static Vector<uint8_t> _wp_primary_selection_offer_read(struct wl_display *wl_display, const char *p_mime, struct zwp_primary_selection_offer_v1 *wp_primary_selection_offer);
static void _seat_state_set_current(WaylandThread::SeatState &p_ss);
static bool _seat_state_configure_key_event(WaylandThread::SeatState &p_seat, Ref<InputEventKey> p_event, xkb_keycode_t p_keycode, bool p_pressed);
static void _wayland_state_update_cursor();
void _set_current_seat(struct wl_seat *p_seat);
bool _load_cursor_theme(int p_cursor_size);
void _update_scale(int p_scale);
public:
Mutex &mutex = thread_data.mutex;
struct wl_display *get_wl_display() const;
// Core Wayland utilities for integrating with our own data structures.
static bool wl_proxy_is_godot(struct wl_proxy *p_proxy);
static void wl_proxy_tag_godot(struct wl_proxy *p_proxy);
static WindowState *wl_surface_get_window_state(struct wl_surface *p_surface);
static ScreenState *wl_output_get_screen_state(struct wl_output *p_output);
static SeatState *wl_seat_get_seat_state(struct wl_seat *p_seat);
static TabletToolState *wp_tablet_tool_get_state(struct zwp_tablet_tool_v2 *p_tool);
static OfferState *wl_data_offer_get_offer_state(struct wl_data_offer *p_offer);
static OfferState *wp_primary_selection_offer_get_offer_state(struct zwp_primary_selection_offer_v1 *p_offer);
void seat_state_unlock_pointer(SeatState *p_ss);
void seat_state_lock_pointer(SeatState *p_ss);
void seat_state_set_hint(SeatState *p_ss, int p_x, int p_y);
void seat_state_confine_pointer(SeatState *p_ss);
static void seat_state_update_cursor(SeatState *p_ss);
void seat_state_echo_keys(SeatState *p_ss);
static int window_state_get_preferred_buffer_scale(WindowState *p_ws);
static double window_state_get_scale_factor(WindowState *p_ws);
static void window_state_update_size(WindowState *p_ws, int p_width, int p_height);
static Vector2i scale_vector2i(const Vector2i &p_vector, double p_amount);
void push_message(Ref<Message> message);
bool has_message();
Ref<Message> pop_message();
void window_create(DisplayServer::WindowID p_window_id, int p_width, int p_height);
struct wl_surface *window_get_wl_surface(DisplayServer::WindowID p_window_id) const;
void window_set_max_size(DisplayServer::WindowID p_window_id, const Size2i &p_size);
void window_set_min_size(DisplayServer::WindowID p_window_id, const Size2i &p_size);
bool window_can_set_mode(DisplayServer::WindowID p_window_id, DisplayServer::WindowMode p_window_mode) const;
void window_try_set_mode(DisplayServer::WindowID p_window_id, DisplayServer::WindowMode p_window_mode);
DisplayServer::WindowMode window_get_mode(DisplayServer::WindowID p_window_id) const;
void window_set_borderless(DisplayServer::WindowID p_window_id, bool p_borderless);
void window_set_title(DisplayServer::WindowID p_window_id, const String &p_title);
void window_set_app_id(DisplayServer::WindowID p_window_id, const String &p_app_id);
bool window_is_focused(DisplayServer::WindowID p_window_id);
// Optional - requires xdg_activation_v1
void window_request_attention(DisplayServer::WindowID p_window_id);
// Optional - require idle_inhibit_unstable_v1
void window_set_idle_inhibition(DisplayServer::WindowID p_window_id, bool p_enable);
bool window_get_idle_inhibition(DisplayServer::WindowID p_window_id) const;
ScreenData screen_get_data(int p_screen) const;
int get_screen_count() const;
void pointer_set_constraint(PointerConstraint p_constraint);
void pointer_set_hint(const Point2i &p_hint);
PointerConstraint pointer_get_constraint() const;
DisplayServer::WindowID pointer_get_pointed_window_id() const;
BitField<MouseButtonMask> pointer_get_button_mask() const;
void cursor_set_visible(bool p_visible);
void cursor_set_shape(DisplayServer::CursorShape p_cursor_shape);
void cursor_set_custom_shape(DisplayServer::CursorShape p_cursor_shape);
void cursor_shape_set_custom_image(DisplayServer::CursorShape p_cursor_shape, Ref<Image> p_image, const Point2i &p_hotspot);
void cursor_shape_clear_custom_image(DisplayServer::CursorShape p_cursor_shape);
void window_set_ime_active(const bool p_active, DisplayServer::WindowID p_window_id);
void window_set_ime_position(const Point2i &p_pos, DisplayServer::WindowID p_window_id);
int keyboard_get_layout_count() const;
int keyboard_get_current_layout_index() const;
void keyboard_set_current_layout_index(int p_index);
String keyboard_get_layout_name(int p_index) const;
Key keyboard_get_key_from_physical(Key p_key) const;
void keyboard_echo_keys();
bool selection_has_mime(const String &p_mime) const;
Vector<uint8_t> selection_get_mime(const String &p_mime) const;
void selection_set_text(const String &p_text);
// Optional primary support - requires wp_primary_selection_unstable_v1
bool primary_has_mime(const String &p_mime) const;
Vector<uint8_t> primary_get_mime(const String &p_mime) const;
void primary_set_text(const String &p_text);
void commit_surfaces();
void set_frame();
bool get_reset_frame();
bool wait_frame_suspend_ms(int p_timeout);
bool is_suspended() const;
Error init();
void destroy();
};
#endif // WAYLAND_ENABLED
#endif // WAYLAND_THREAD_H