godot/doc/classes/AudioEffectPanner.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectPanner" inherits="AudioEffect" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Adds a panner audio effect to an audio bus. Pans sound left or right.
	</brief_description>
	<description>
		Determines how much of an audio signal is sent to the left and right buses.
	</description>
	<tutorials>
		<link title="Audio buses">$DOCS_URL/tutorials/audio/audio_buses.html</link>
	</tutorials>
	<members>
		<member name="pan" type="float" setter="set_pan" getter="get_pan" default="0.0">
			Pan position. Value can range from -1 (fully left) to 1 (fully right).
		</member>
	</members>
</class>