godot/doc/classes/VisualShaderNodeResizableBase.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeResizableBase" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Base class for resizable nodes in a visual shader graph.
	</brief_description>
	<description>
		Resizable nodes have a handle that allows the user to adjust their size as needed.
	</description>
	<tutorials>
	</tutorials>
	<members>
		<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(0, 0)">
			The size of the node in the visual shader graph.
		</member>
	</members>
</class>