godot/doc/classes/AnimationNodeAdd2.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeAdd2" inherits="AnimationNodeSync" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Blends two animations additively inside of an [AnimationNodeBlendTree].
	</brief_description>
	<description>
		A resource to add to an [AnimationNodeBlendTree]. Blends two animations additively based on the amount value.
		If the amount is greater than [code]1.0[/code], the animation connected to "in" port is blended with the amplified animation connected to "add" port.
		If the amount is less than [code]0.0[/code], the animation connected to "in" port is blended with the inverted animation connected to "add" port.
	</description>
	<tutorials>
		<link title="Using AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
	</tutorials>
</class>