godot/doc/classes/TorusMesh.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="TorusMesh" inherits="PrimitiveMesh" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Class representing a torus [PrimitiveMesh].
	</brief_description>
	<description>
		Class representing a torus [PrimitiveMesh].
	</description>
	<tutorials>
	</tutorials>
	<members>
		<member name="inner_radius" type="float" setter="set_inner_radius" getter="get_inner_radius" default="0.5">
			The inner radius of the torus.
		</member>
		<member name="outer_radius" type="float" setter="set_outer_radius" getter="get_outer_radius" default="1.0">
			The outer radius of the torus.
		</member>
		<member name="ring_segments" type="int" setter="set_ring_segments" getter="get_ring_segments" default="32">
			The number of edges each ring of the torus is constructed of.
		</member>
		<member name="rings" type="int" setter="set_rings" getter="get_rings" default="64">
			The number of slices the torus is constructed of.
		</member>
	</members>
</class>