godot/doc/classes/Skin.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="Skin" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="add_bind">
			<return type="void" />
			<param index="0" name="bone" type="int" />
			<param index="1" name="pose" type="Transform3D" />
			<description>
			</description>
		</method>
		<method name="add_named_bind">
			<return type="void" />
			<param index="0" name="name" type="String" />
			<param index="1" name="pose" type="Transform3D" />
			<description>
			</description>
		</method>
		<method name="clear_binds">
			<return type="void" />
			<description>
			</description>
		</method>
		<method name="get_bind_bone" qualifiers="const">
			<return type="int" />
			<param index="0" name="bind_index" type="int" />
			<description>
			</description>
		</method>
		<method name="get_bind_count" qualifiers="const">
			<return type="int" />
			<description>
			</description>
		</method>
		<method name="get_bind_name" qualifiers="const">
			<return type="StringName" />
			<param index="0" name="bind_index" type="int" />
			<description>
			</description>
		</method>
		<method name="get_bind_pose" qualifiers="const">
			<return type="Transform3D" />
			<param index="0" name="bind_index" type="int" />
			<description>
			</description>
		</method>
		<method name="set_bind_bone">
			<return type="void" />
			<param index="0" name="bind_index" type="int" />
			<param index="1" name="bone" type="int" />
			<description>
			</description>
		</method>
		<method name="set_bind_count">
			<return type="void" />
			<param index="0" name="bind_count" type="int" />
			<description>
			</description>
		</method>
		<method name="set_bind_name">
			<return type="void" />
			<param index="0" name="bind_index" type="int" />
			<param index="1" name="name" type="StringName" />
			<description>
			</description>
		</method>
		<method name="set_bind_pose">
			<return type="void" />
			<param index="0" name="bind_index" type="int" />
			<param index="1" name="pose" type="Transform3D" />
			<description>
			</description>
		</method>
	</methods>
</class>